About Me:
Hi, I'm Tristan Dyczkowski. For the last 6 years I've been working as a freelance in several fields related to the world of 3d graphics, starting as a personal assistant for an architect in Italy then moving to product visualization once moved here in the UK and ending up as character artist, creating a number of characters for iphone games, covering all the aspect of a production pipeline, from concept to rig/animation.
I'm very passionate about my job and I consider it not only a way to set up a career but more than that a way to experiment new techniques as different challenges arise with every project I've bee involved in.
My main area of interest is the creation of characters, especially for very young audience. I can work in both 3ds max and maya platforms depending of the kind
...