Philip Goldberg

Freelance 3D Animator & 3D Graphic Designer

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3D Animation
3D Graphic Design
About Me:
Philip Goldberg
3D Modeler/Texture Artist
Skill set
3D Modeling Animation
Digital painting Texturing
Digital Sculpting Compositing
Software
Maya Photoshop
Mudbox Premier Pro
3ds Max After Effects

Field experience
Freelance Job 09.2011-present
Car Advertisement (vehicle modeling/texturing)

Stumptown Game Machine 06.2011- 09.2011
Modeler/Texture artist (in game assets/garments)
Deep Sky Studios 04.2011 - 06.2011
3D Visualization Internship
The Art Institute 10.2010 - present
Maya/Photoshop tutor
3D film pre-production/production 01.2011-06.2011
Character and environment modeling/texturing
Freelance Job March 2010
Outelligence Album Cover Design
Icarus (short film) December 2009
Character development, Animation and...
Location
Rochester, New York, United States