I am a 3D artist and a game developer.
I use Maya for creating 3D models, rigging, lighting, animating and rendering. I use Substance Painter to paint the models, and Marvelous Designer to create clothing for my characters. I use ZBrush for sculpting of characters, Terragen and World Machine to create terrains and landscapes, and Unity to create interactive games or VR experiences.
Toronto, Ontario, Canada