Freelance 3D Animation Jobs : Texas

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Blizzard Entertainment - Irvine, CA - . Exceptional understanding of traditional and 3D animation techniques will drive the creative engine that will bring a bevy of new heroes, villains, and creatures to life. Your technical skills and ability to problem solve will come in handy as you work closely with gameplay engineers to develop the technology that powers your creations. As a gamer youâ??ll have a very close relationship with the game designers where youâ??ll craft a perfect marriage of design and animation, resulting in a truly excellent game... or television animation experience Skill in one of more related disciplines â?? illustration, modeling, rigging or technical art Application Instructions Cover Letter (optional) Portfolio and / or reel demonstrating relevant artistic skills required (PDF Format Preferred) Only online artwork submissions will be accepted (e.g. website, blog or online album). Be willing to complete an art test if requested to do so Blizzard Entertainment is a global company committed to growing our employees...
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Electronic Arts - Los Angeles, CA - : Expert knowledge of rigging and skinning (body and facial), performance capture processes and data manipulation, in-game animation systems and methodologies High level of expertise with at least two of the leading 3D applications (Maya, 3DSMax, Softimage, Houdini, MotionBuilder) Scripting skills with leading 3D applications (Maya, 3DSMax, Softimage) MEL, Python & Javascript Experience creating applications and tools with C# or C++ is a bonus Understanding of modeling, texturing, lighting... for an unannounced AAA title. Responsibilities: As a Technical Animator you will be responsible for building complex character rigs, creating prototypes, and delivering high-quality rigging and skinning. Work task examples: Character skeletal rigging and deformation systems Secondary and procedural systems such as dynamic joints, cloth simulation, ragdolls Animation retargeting and animation pipeline evolution Tools development, training, and documentation for the animation team Skills desired...
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New York City, NY - the film and video production and post production A thorough understanding of all stages of the CG post-production process A thorough understanding of the compositing process A thorough understanding of processing set and shoot data Exceptional skill set(s) in Maya with an overall knowledge of modeling, texturing, rigging, animation, look-dev, lighting, rendering, and FX - coding in MEL, Python, VEX is a major plus Primary Job Duty: Texturing 3D, Lighting Secondary Job Duties...Artjail is seeking a Mid-Level CG Artist to work on 3D projects. The ideal candidate would be a generalist with a strong focus in lighting. The position will work closely with the Head of CG. This role will be groomed to a lead position. Starting off overseeing smaller 3d projects, with over-site form the head of department. Then leading larger scale jobs. Other responsibilities include file organization, maintaining workflow, freelancer management, and following production procedures...
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Las Vegas, NV - do Responsibilities: Design, create and Lead animation/motion graphics content, assets, and layouts for the Marcomms department Develop storyboards that integrate key photography and videography with well-designed illustrations and typography Collaborate with Creative Director, Videographer, Production and key members of the Marcomms team on a variety of projects Must be able to collaborate and communicate with internal company stakeholders to understand needs and deliver on time Conceive, craft, and execute...
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Warner Media - Chicago, IL - working with motion capture data, hand key frame animations. Assists in R&D efforts for tools enhancements and prototyping of new technology. Participates in departmental meetings to share personal ideas and define the look and feel of areas and characters. Animation Bug fixing. Work with engineers and designers to prototype new game features. The Essentials Minimum of 2-year 2D/3D art degree with an emphasis in character keyframe animation or equivalent work experience. A degree...WarnerMedia Business Warner Bros. Entertainment Group Posting Job Description The Job Netherrealm Studios, a division of WB Games Inc., seeks a Senior Artist/Animator to work closely with the lead animators to maintain and create high quality animations for both real time in game movement and pre-rendered animatics. Assists lead in helping define process and pipelines along with aesthetic goals. The Daily Responsible for animating 3D character models in a realistic game, including...
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IMVU - Redwood City, CA - an IK (Inverse Kinematics) system Bonus Skills: Maya scripting ability Deep understanding of IK rigging Blend tree and State Machine construction Successfully built artist-friendly scripts tools and/or pipelines for animation and 3D models/materials/textures. Knowledge of physics systems Experience with muscle, hair and cloth systems Understanding of face modeling and rigging for expressions Exposure to AR/VR environments and applications. ABOUT US IMVU is a global 3D avatar-based...Technical Artist - Animation Rigger Redwood City, CA IMVU is looking for a strong technical artist with model rigging experience. The ideal candidate is a strong generalist who likes solving novel issues in a dynamic platform building environment. Our team is focused on creating next-generation avatars for a new platform. Job Requirements: At least 2 years model rigging experience on character models Character modeling / texturing ability Ability to animate characters...
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Electronic Arts - Los Angeles, CA - for video game development using C/C++. Independently design, schedule, and implement game/engine features that meet the requirements art, design, and animation teams. Add features to large complicated systems without unnecessary rework and without introducing bugs or performance issues. Code/data optimization to improve both memory consumption and execution speed. Use multi-threaded programming and 3D math. Fix tricky bugs. Meet deadlines. Skills: Fluent in C/C++. Proven... ability to independently design, schedule, and implement game/engine features that meet the requirements art, design, and animation teams. Proven ability to add features to large complicated systems without unnecessary rework and without introducing bugs or performance issues. Experience with code/data optimization to improve both memory consumption and execution speed. Experience with multi-threaded programming. Excellent 3D Math skills. Other qualities we look for: Ability and drive to contribute...
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Los Angeles, CA - Freelance to Full-Time br South Bay, Los Angeles br br DMF Lighting has an immediate opening for a versatile designer who blends between 3D rendering, motion graphics, and industrial design.......
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Unbroken Studios - El Segundo, CA - engines Strong understanding of MEL/Python/Maxscript or similar systems required Advanced knowledge in animation, artistic eye Up to date knowledge of current art techniques and development processes Ability to work well under pressure and with deadlines Strong troubleshooting skills Outstanding demo reel demonstrating good understanding of animation principles and ability to rig expressive facial animation Bonus: Mocap Pipeline Setup Computer Science Degree Diploma/Degree in 3D computer... and lows of this industry. Thereâ??s nothing else weâ??d ever do. Job Description Work closely with the Animation team to define, create and maintain the animation pipeline Design and support complex character, facial and weapon rigs in Maya Utilize facial tracking/solving software to track facial features and retarget to face rigs Ensure the skinning of the characters and their different equipment Set up assets in Unreal Engine 4; including cloth, physics, animation blueprints Create or modify...
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Nintendo - Austin, TX - *This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing. Qualifications SUMMARY OF REQUIREMENTS Proven technical skills in character rigging and animation tools for 3D production Solid Python knowledge and familiarity with QT Solid math skills Thorough understanding of interactive... entertainment methodology and the video game production pipeline Understands Technical Animation as a service, enjoys collaboration and has strong communication skills Ability to solve complex technical problems Proven proficiency with 2D/3D art and animation production software and current Retro 2D/3D art production tools Strong Maya knowledge Minimum four years' experience in technical animation and/or animation production role for interactive entertainment, including minimum of one product cycle...
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