Freelancers : Salinas, California

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Courtney Hlebo - Freelance Editing & Proofreading
5
Kudos
5.0
2 Skills
$16
Rate/Hr
I am a recent graduate of Columbia University's Summer Publishing Course and of the University of California, Santa Barbara, where I earned a bachelor’s degree in comparative literature and minors in French and professional editing. I have served numerous writers by working simultaneously as a college writing tutor and as an editorial intern at a publishing consulting and copyediting agency....
Salinas, California, United States
Matthew Bage - Freelance Video Editing & Graphic Design
1
Kudos
4.0
2 Skills
$25
Rate/Hr
Matthew Bage Ph: (831) 235-9170 Email: mbage@csumb.edu Skills/Assets - Adobe CS6 Suite - Easy to work with - Final Cut Pro - Attention to detail - Incredibly creative - Sound Editing - Fast and efficient Employment CSUMB, Teledramatic Arts and Technologies Dept. 2011-2012 Chris Carpenter: (831)582-3772 Media Technician. Specialized in motion graphics work and helping TAT students...
Salinas, California, United States
Heather Blesh - Freelance Art & Photo Editing
0
Kudos
3.5
2 Skills
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Rate/Hr
Heather Blesh ________________________________________________ Objective I have a love of art and have samples of my current art work available. I have multiple talents and I am seeking a position in which I can utilize my skills. To maintain a position in a...
Salinas, California, United States
Marc Gonzales - Freelance Animation & Animal Illustration
25
Kudos
5.0
2 Skills
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Rate/Hr
Name: Marc Michael Gantuangco Gonzales. Experienced muralist, unique original art, abstract designs, comical art, painting, blank walls, layering, textures, tempura, acrylics, sharpies, brush, pen, fine pen, bold ink, mechanical pencil, permanent marker, professional charcoal work, paint tablets, excellent watercolor work, #2 pencils, no erasers, freestyle, extremely meticulous detail work,...
Salinas, California, United States
Carmen Hearn - Freelance Resume Writing & Content Writing
0
Kudos
5.0
2 Skills
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Rate/Hr
Resume upon request. Graduate of UCLA with degrees in English and Economics. Have been part of the banking industry for 25 years. Am SVP for major Fortune 100 global bank. Looking to transition out of corporate and into freelance environment.
Salinas, California, United States
Jenna McGoogan - Freelance Children's Book Illustration & Graphic Design
0
Kudos
3.0
2 Skills
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Rate/Hr
Description not provided
Salinas, California, United States
Lawrence Mason - Freelance Sales & Field Sales
0
Kudos
3.0
2 Skills
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Rate/Hr
Description not provided
Salinas, California, United States

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Donya Laing - Freelance Business Plan Writing & Data Entry
0
Kudos
3.0
2 Skills
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Rate/Hr
I simply love music, I have my own blog and manage 3 bands. I am currently trying to expand my experience in the above mentioned field. I love learning new things and hope to improve myself as best I can. I see myself quite far i the future because I am driven and passionate about anything I do.
Johannesburg, Gauteng, South Africa
Adam Saldaneri - Freelance Art & Sci Fi Art
1
Kudos
4.0
2 Skills
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Rate/Hr
hi my name is adam saldaneri, im am currently a tattoo designer and have a great reputation for being a talented skillful creator as i can cover numerous areas of art, i started illustrating when i was age 3, now at age 25 I have explored many different styles of art and enjoy a deep passion for it.
Box Hill, Victoria, Australia
Phillip M. Sauter - Freelance Game Programming & Mobile Programming
1
Kudos
5.0
2 Skills
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Rate/Hr
Phillip M. Sauter 1904 Brushcliff Road Pittsburgh, PA 15221 412.478.6126 (mobile) psauter@pmsmicro.com (email) www.pmsmicro.com (web site) Innovative computer engineer and technology analyst with extensive Web, mobile and game design experience in areas of interactivity, simulation, exhibition and design. Corporate management experience in project management, creative direction and technology analytics. Knowledge of modern middleware products that deploy to multiple platforms simultaneously. employment history Mobile Application Specialist New York City Human Resources Administration 2010 Wrote a report recommending the Apple iPad, Novell and Unity Technologies .NET Framework for iOS and Android to New York City's Human Services Administration (HRA) and submitted to Mayor Michael Bloomberg. President, CEO PMS Microdesign, Inc. 1988 – present Responsible for leading the company’s pioneering work in the field of multimedia technology. Created one of the first digital audio processors that is now the basis for all digital sound. Pioneered the development of current browser technology by creating a system incorporating an HTML type language with an external sound and environmental controller. Pioneered methods of advancing interaction beyond the keyboard and mouse into the physical world by creating a Nerf® sensing screen that determined where and how hard a Nerf® ball strikes the video screen, a commercial artificial reality product incorporating a large eight-foot floor pad and a video screen, a rotating monitor for navigating a virtual world like a periscope and a camera gesture system for controlling interactive environments by pointing. Worked to advance the field of virtual reality by creating one of the first virtual reality simulations of Schizophrenia that appeared on ABC New 20/20 and a Web based virtual reality development tool for kids called KidsVR™. Developing an authoring and playback game design platform requiring no technical knowledge for building games that generate and redeem points for iOS, Android, Web, Macintosh, Windows. Building on the past successes I am currently developing new technologies for the mobile market, including smartphones and tablets. Clients: Carnegie Science Center, Carnegie Museum, NCAA, Elan Communications, Phipps Conservatory, Carnegie Mellon University, Duquesne University, University of Pittsburgh Medical Center, Art Institute, Exhibit Group Giltspur, Pittsburgh Zoo, Maya Design, Merging Media, Big Science, Medieval Times, 2000 Summer Olympics, Bacharach, Universal Technologies, New York City. Electronic Design Engineer Mathews International Corporation 1982 – 1988 Lead electronic design engineer responsible for hardware and software design of assembly line printing systems. Field Service Engineer Columbia Gas Corporation 1978 – 1982 Field service engineer responsible for maintaining a network of computer controlled natural gas pipeline controllers. computer design skills Software Engineering: Web, mobile, gaming, virtual reality, education, medical, exhibits) Computer Engineering: hardware: embedded, CISC, RISC, Analog and Digital design Software: C, C++, Objective-C, Assembly, C#, .NET, Javascript, Actionscript, VBscript Platforms: iPhone, iPad, iPod, Android, Macintosh, Windows, Wii, Xbox360, PlayStation3, Web, HTML5 Tools: Adobe CSS, Photoshop, Flash, Dreamweaver, Director, Unity, Premiere, 3DS Max, Soundbooth, Codewarrier over 60 projects completed (* indicates iPhone/iPad/Android application) 11/22/2010 *Wrote a report recommending the Apple iPad, Novell and Unity Technologies .NET Framework for iOS and Android to New York City's Human Services Administration (HRA) and submitted to Mayor Michael Bloomberg. Role: Research, Analysis, Reporting Tools: Visual Studio, Word, Excel, Powerpoint, Monotouch, Unity Technologies: C#, .NET, Objective-C, Javascript, Actionscript, Java 09/15/2010 *The Nebula Effect is an interactive film currently in production that will enable viewers to enter the film. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, Unity3D, iOS SDK, xCode 09/01/2010 *The Tron Racing Experience expands the Light Cycle sequence from the film Tron into a modern 3D video game Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, Unity3D, iOS SDK, xCode 04/01/2010 *Reality Studio is an easy to use software tool for creating virtual worlds and requires no programming or 3D skills. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, Unity3D, iOS SDK, xCode 08/10/2010 *Nature Simulations are simple 3D environments for mobile devices like the iPhone, iPad and Android Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, Unity3D, iOS SDK, xCode 08/01/2010 *The Mobile Race Game is designed as a branded virtual experience and competitive racing competition. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth,, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, Unity3D, iOS SDK, xCode 02/01/2010 *First Person Supermarket is a video game for learning good food choices combining Pac-Man/FPS methodologies. Role Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, Unity3D, iOS SDK, xCode 10/01/2008 Virtual Reality Simulation of the Secret Annex is an educational simulation for learning about Anne Frank. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, Unity3D 1/10/2008 Virtual Reality Simulation of Psychosis is an educational simulation for experiencing psychosis. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime, VR, Head Tracker, CAVE 01/01/2007 The Virtual South Side of Pittsburgh was developed as a means to visualize one of the most vibrant neighborhoods. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, QuickTime 11/01/2006 Rainforest Explorer is an educational simulation for learning the layers of a rainforest for Phipps Conservatory. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max, Codewarrior Technologies: Javascript, Assembly, OpenGL, Direct-X, QuickTime,, embedded CPU, hardware, analog 04/01/2006 Assisted Duquesne and Robert Morris Universities to integrate crime scene software into their curriculum. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design Tools: Adobe Photoshop, Premiere, Soundbooth, Flash/Director, Dreamweaver, 3DS Max Technologies: Javascript, OpenGL, Direct-X, QuickTime 01/01/2004 Make a call is an interactive exhibit for the NCAA that utilized custom hardware interfaced to a computer. Role: Conceptual Design, 3D Modeling, Programming, Hardware Design, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundedit, Flash/Director, Codewarrior Technologies: Javascript, Assembly, QuickTime,, embedded CPU, hardware, analog, 12/01/2001 VR2Go™ is a new virtual reality technology for data visualization using PC clusters for CAVEs and HMDs. Role: Conceptual Design, 3D Modeling, Programming, Graphics Design, Sound Design Tools: Adobe Photoshop, Premiere, Soundedit, Flash/Director, 3DS Max, Lightwave Technologies: Javascript, OpenGL, Direct-X, QuickTime, VR, Head Tracker, CAVE, client/server, RS232 05/01/2001 Jackson Pollock Simulation integrates Nerf® Sensing Technology to create an interactive painting experience. Role: Conceptual Design, Programming, Hardware Design, Sound Design, Sensor Design Tools: Adobe Photoshop, Soundedit, Flash/Director, Codewarrior Technologies: Javascript, Assembly, QuickTime, embedded CPU, hardware, analog, i/o, piezoelectric. 09/15/2000 Bubble Zone was an interactive system based on Andy Warhol’s “Clouds” exhibited at the Olympics in Australia. Role: Programming, Hardware Design Tools: Adobe Photoshop, Soundedit, Flash/Director Technologies: Javascript, QuickTime, barcode scanners, hardware. 05/13/2000 Virtual Reality Simulation of Schizophrenia developed for Janssen Pharmaceuticals appeared on ABC News 20/20. Role: Programming Tools: Adobe Photoshop, Premiere, Soundedit, Flash/Director Technologies: Javascript, QuickTime, VR, Head Tracker, RS232 05/05/1997 The Physical Human Dynamics (PHD) project created a hardware and software framework for the disabled. Role: Conceptual Design, Programming, Hardware Design, Sound Design, Sensor Design Tools: Adobe Photoshop, Soundedit, Flash/Director, Codewarrior Technologies: Javascript, Assembly, QuickTime, embedded CPU, hardware, analog,, i/o 10/15/1996 The Rotating Monitor Kiosk was a QuickTimeVR exhibit designed like a periscope for Bayer’s Virtual Laboratory Role: Programming, Sound Design, Hardware Design Tools: Adobe Photoshop, Soundedit, Flash/Director, Codewarrior Technologies: Javascript, Assembly, QuickTime, embedded CPU, hardware, analog,, i/o 05/05/1995 Ant’s Alive Artificial Reality Game integrated a PC, 8-foot floor sensor, embedded controller and a large video wall. Role: Programming, Hardware Design, Sensor Design Tools: Adobe Photoshop, Soundedit, Flash/Director, Codewarrior Technologies: Javascript, Assembly, QuickTime, embedded CPU, hardware, analog, i/o 11/10/1992 The Reality Satellite is an external multimedia peripheral with three-dimensional sound and environmental sensing Role: Conceptual Design, Programming, Hardware Design, Sound Design Tools: Adobe Photoshop, Soundedit, Flash/Director,, Codewarrior Technologies: Javascript, Assembly, QuickTime, embedded CPU, hardware, analog,, i/o, packaging, circuitry publications Introduction to Crime Scene Reconstruction using Real Time Interactive 3D Technology, Forensic Sciences textbook. Virtual Reality and Education, SIGGRAPH Computer Graphics Virtual Reality Simulation of Schizophrenia, New York Times, ABC News 20/20. education Rogue Scholar (philosophy, sociology, history, engineering, science, math, fiction) Science Fiction Studies Art Institute, Interactive Media Design, 45 Semester Hours University of Pittsburgh, Philosophy of Technology, 24 Semester Hours Heath Educational Systems, Digital and Microcomputer Technology, 24 CEU United States Air Force, Electronic Technology (Associate Degree) West Liberty University, Physics, 85 Semester Hours
Pittsburgh, Pennsylvania, United States