Freelance Technical Writers : San Diego, California

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Paul Parks - Freelance Manual Writing & Technical Writing
0
Kudos
4.0
2 Skills
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Rate/Hr
Paul Aaron Parks 4681 Long Branch Avenue San Diego, CA 92107 (619) 226-2913 Cell (619) 994-4090 Paul_A_Parks@hotmail.com Summary More than 15 years of experience creating technical documentation, as both print and on-line deliverables. I have experience documenting computer software applications within a variety of industries, including installation guides, quick start guides, administrator...
San Diego, California, United States
James Frey - Freelance Proposal Writing & Technical Writing
0
Kudos
3.0
2 Skills
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Rate/Hr
10 years as Program Manager for government safety projects; ultimate responsibility for composing/editing technical reports and corporate proposals. EDUCATION AND TRAINING MS, Electrical Engineering, Naval Postgraduate School BS, Electrical Engineering, University of New Mexico 2006 Electrical Workplace Safety 2005 Telecommunication Safety 2005 RF Site Safety Awareness 2005 OSHA/AMA...
San Diego, California, United States
Kurt Stolle - Freelance Technical Writing & Editing
0
Kudos
3.0
2 Skills
$40
Rate/Hr
As architect turned wordsmith, I help craft language that fluidly connects with readers. I specialize in both technical writing and copyediting, with work performed under my freelance business, STRUCTURED INK. Rely on my disciplined mindset and sharp eye for detail to deliver high-quality content.
San Diego, California, United States
Karen Grube - Freelance Technical Writing & Database
0
Kudos
3.0
2 Skills
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Rate/Hr
Description not provided
San Diego, California, United States

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George Palmer - Freelance 3D Graphic Design, Digital Art, Website Design, Logo Design, & Book Cover Design
215
Kudos
4.0
12 Skills
$20
Rate/Hr
Portfolio: http://www.behance.net/gpalmer67 https://www.linkedin.com/in/george-palmer-984a1b4/ Please email at gpalmer5@cfl.rr.com (I'm not on this site but 1 day out of the week, and this site does not send notices to my email box. Strong experience in graphic design, as an environment artist, 3D modeler and texture artist including smaller skill set in concept art and story writing. I’m currently attending school for game design at Academy of Art University in San Francisco. Skills that I’m learning are video game design, prototyping, level design, visual developing, game art, effects animation, character design, 3D modeling and prop modeling. Main Specialties Creating terrain environments, 3d models, textures, logo and marking art, concept art, game design, agile best practices, leadership skills, game/simulation engine understanding, and web design. ***Never closed minded to new ideas and new ways of accomplishing a task or procedure. That would be selfless, foolish and not good business! I never feel like I deserve the job and never approach it with a relaxed attitude. My soft skills are always improving along with my hard skills. I take pride in both skills and i see myself always learning adjusting both to meet the needs for any environment setting.*** Qualifications: • 18 years of professional 3D modeling experience in the Simulation Industry. Creating moving models, props, weapons, architecture, and Terrains worlds. • 4 years of professional 3D modeling experience in the Unity3d and Unreal (Epic Games) engines. Creating moving models, props, weapons, architecture, and Terrains worlds. • 3 years professional experience 3D modeling, environmental props and terrain creation and texturing for the Unity3D engine. https://www.behance.net/gallery/51588549/Unity-3D-Graphic-Novel • 2 years professional experience 3D modeling, environmental props and terrain creation and texturing for the Unreal engine. • 18 years of experience texturing 3D Models, environmental props, terrain skins • Lifetime of Knowledge, skill development and schooling in Traditional Arts. Plus line drawing, Painting, Sculpture, Drafting and Photography. • 13 years of experience in Graphic Design ranging from a number of artistic and professional disciplines that focus on visual communication and presentation. • Lead on many projects during the 18 years at Raydon. Following agile best practices. -Create any 3D model from concept art or from an image. Then layout the UV mapping coordinates for that model and paint the texture map or maps. Traditional Texture Creation or Substance Material creation can be both. -Hand paint, Use Plugins (Map Magic or others), use a height map to create a usable terrain skins for most game engines. Then texture the terrain mesh either by a automatic system or number of ways like layer painting directly on the mesh. Also I can create a height map from concept art, satellite imagery, and from storyboards. -Model environment 3D props for the terrain from concept art or an image. From Vegetation to all assets that makeup a certain biome. Create Textures, materials, layout the UVs and setup model to work with the engine . -Create all texture types including normal maps, occlusion map, spec map, relief maps and flow maps for water. Any extra types of textures that are needed. -Creating user interface for games and for simulation systems. I know designing a game’s UI is a challenging job and a balancing act of elements and function. -Create concept art for ideas, web sites, stories, games, storyboards, or for improvements of a current product. -Graphic designer for a number of artistic and professional areas that focus on visual communication and presentation. From corporate identity to web site design. -Lead of a project, able to delegate tasks, plan iterations, follow all agile best practices. -I can use the cognitive elements of game design and the methods that are applied to implement them in a design process. I can quickly block in all stand ins for a game level to get a since of how a level will play. For Unity3D, Unreal Engine and others. -I can demonstrate the ability to brainstorm creative ideas and apply them using cognitive elements. -I know how to create Sprint Backlog and Product Backlog for projects. 1. Creating Textures for models and Terrain 2. Modeling game worlds and moving models 3. Graphic Design-Logos..etc 4. Concept Artist 5. Level Design 6. Web Page Design 7. Modeling for Open Flight (MultiGen Creator) 8. Illustrator 9. Story Boards 10. Agile's Scrum structure 11. lead on projects Software that I have 1 year too 17 years more experience in using: -Unity3D -Epic Games -Substance Painter 2 -ArcGis -Creator (Open Flight) -Maya 2011-2016 -3D Max -ZBrush -PhotoShop -Adobe Software -Quixel SUITE -SpeedTree -PC SpeedTree- Unity3D -UVLayout -XNormal -nDo2 -Jira -Wiki site design -Surround -Perforce -Learning Terra Vista and ArcGIS -Terra Vista -Havok Vision Engine http://www.behance.net/gpalmer67
Ormond Beach, Florida, United States
Shadow Wong - Freelance Ad Design & Banner Design
0
Kudos
3.0
2 Skills
$20
Rate/Hr
Graphic Design is my major and it is also the activity that I enjoy doing, so I had my own laptop and a Canon DSLR that will work for photography projects as well. I will help you to find the best visual solutions. I'm looking forward to hearing from you soon.
Alhambra, California, United States
Danielle Chubb - Freelance Proposal Writing & Report Writing
1
Kudos
5.0
2 Skills
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Rate/Hr
PhD graduate with advanced, professional experience in editing, media release writing, proofreading, assistance with research or grant proposals, report writing, resume and cover letter writing as well as writing assistance and training. Speedy turn-around. All requests considered. Qualifications and references provided upon request.
Honolulu, Hawaii, United States
Becky Pobst - Freelance Digital Art & Illustration
0
Kudos
4.5
2 Skills
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Rate/Hr
Born and raised in Michigan, I moved to Los Angeles to attend the Art Institute of California-Los Angeles where I graduated from the Media Arts and Animation program with honors and a Best in the Quarter Traditional Animation Award. I've worked as a graphic designer on DVD/Blu-Ray menus like Pirates of the Caribbean, Ice Age and the Princess Bride. I am constantly trying out new media and working to improve my art. Artists never stop learning!
Los Angeles, California, United States
Lauren Walsh - Freelance Comic Art & Graphic Novel Art
4
Kudos
3.5
2 Skills
$15
Rate/Hr
Recent Graduate of Penn State University. I am an artist and illustrator. My main fields of interest are fantasy, sci-fi, comic books/ graphic novels. LaurenWalshGallery.com Celiwin.DeviantArt.com facebook.com/LaurenWalshArt
Doylestown, Pennsylvania, United States
Elizabeth MacKay - Freelance Portrait Photography & Creative Writing
0
Kudos
4.0
2 Skills
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Rate/Hr
Elizabeth M. L. MacKay Chicago, IL 60657 mackay.elizabeth21@yahoo.com Experience Groupon, Chicago, Ill. Copy Editor December 2010 – Present • Copy editor for fastest growing Internet company in history • Edit 32 deals a day while helping with editorial projects • Cross-trained to work two other positions as a fact checker and a voice editor • Train and help other employees, work with manager on improving style • Well-versed in Associated Press Style, Chicago Manual Style, Microsoft Word, Adobe InDesign, Adobe Photoshop, Adobe Bridge, Acrobat, Shell and Tera, Macintosh and PC operating systems; proficient in Roxen and Microsoft Excel; basic knowledge in Dreamweaver, HTML Daily Chicago Law Bulletin and Chicago Lawyer magazine, Law Bulletin Publishing Co., Chicago, Ill. Copy Editor August 2010 – December 2010 • Copy editor of daily paper and monthly magazine, working on both at same time • In charge of pulling wire and photos for daily paper • Work directly with reporters, write headlines, take pictures for the magazine • Correspond with public relations specialists and lawyers for the magazine Northwest Herald, daily paper, Crystal Lake, Ill. Copy Editor, Page Designer February 2010 – August 2010 • Edit news, sports and opinion sections five nights a week • Design news and sport pages, averaging four pages a night • Work on tight deadline, manage workload while helping others • Edit photos and website Quintessential Barrington Magazine, bimonthly community magazine, Barrington, Ill. Senior Editor June 2008 – December 2009 • Head editor; had final approval of editorial production • Planned content, organized and was in charge of 25 stories, five features and 20 press releases each issue • Managed writers and photographers from content production to final result • Wrote 750-word articles to 2,000-word features; helped with headlines • Designed pages, took pictures when needed, assisted head designer with Web site production Daily Egyptian, award-winning paper at Southern Illinois University Carbondale Chief Copy Editor, Page Designer January 2007 – May 2008 • Oversaw the copy editing desk of a campus daily newspaper, in charge of all editing • Communicated with every desk in newsroom to make sure information was consistent and accurate • Designed features, news and sports pages, averaging four pages per night Education Southern Illinois University Carbondale • Bachelor of Arts in English, creative writing; minor in journalism news editorial • Conversational in Spanish, sign language Activities/Interests • Reading and writing novels, taking pictures, baking
Chicago, Illinois, United States