Freelance Jingle Producers : Huntington Beach, California

Category
Skill
Country
Region
City
Keyword

For Freelancers

  • Create an awesome portfolio to showcase your talent.
  • Rub elbows with the web's most talented freelancers.
  • Earn money doing what you love to do.
  • And much more...

For Employers

  • Post your freelance job in just 30 seconds. It's free!
  • Instant access to the web's most talented freelancers.
  • Hire an unlimited number of freelancers.
  • And much more...
 Freelancers 
 Portfolios 
 

Search Results

  Portfolios   Sort
David Brunoehler (AKA Bruen) - Freelance Jingle Production & Children's Book Writing
1
Kudos
3.0
2 Skills
Ask
Rate/Hr
I write national quality lyrics for all media.and venues. I write quickly and from any point of view. In 1985 I won a Wall Street Journal Ssongwriting contest for best city theme song for Wichita, KS with "You'll Feel Wichita". Te decision was unanimous. In the early 90's I teamed up with Melanie (you know, the Folk Princess of Pop from Woodstock?) and did over 30 songs with her : Rock in...
Huntington Beach, California, United States

More Freelancers

Chris Martens - Freelance Game Programming & Linux Programming
1
Kudos
5.0
2 Skills
Ask
Rate/Hr
Chris Martens Strengths: * Lead role in large development efforts from design through launch. * Current mobile development and deployment history. * SDK creation. * Client game engines. * Game design and development. * Cross platform deployment of applications. * OS development. Platform experience: Desktop: MS-Windows, Linux, Mac OS X, Java applets/applications, embedded touch screen kiosks, BSD. Mobile: J2ME, Brew, RIM, iOS, Android, Windows Mobile, and Symbian. Deployment on Verizon, AT&T, T-Mobile, Sprint, Alltel, and international carriers. Object oriented languages: C++, Java, Objective C. Hardware languages: Intel Pentium/x86/MMX/3DNow, ARM, Java bytecode, Motorola, Xilinx FPGA, Scenix, Pic. Other: OpenGL, VRML, Perl, bash, makefiles, Qt, POV, MS Project, git, SVN, CVS, XML, JSON, proprietary formats. History: March 2007-Present: Senior Client Software Architect, Tech Lead AFK Interactive, Cary, NC. Previously Senior Software Engineer, Development Director AFK Interactive develops MMO mobile companion apps targeted at complete handset coverage. Formed from Oasys Mobile, the company has a long history of mobile game and content deployment applications. It has been my work to develop a cross platform wireframe that allows our applications to deploy on all handsets for all major US carriers, as well as most international handsets. Through R&D under my direction we have developed a mobile engine that allows us to design sophisticated applications for high-end smartphones including iPhone, Android, RIM, and tablets, while still supporting base functionality in low-end feature Brew and J2ME handsets. The core of our proprietary platform is a lightweight, modular, but full-featured mobile client that runs an application encoded as binary xml. A powerful graphical design tool is used to easily develop screens and module functionality, which automatically render correctly based on the screen size and DPI of the client device. This allows us to develop our applications one time across all mobile platforms, greatly automating handset porting. Oct. 1998 – March 2007: Manager – Video Software Game Development Merit Industries, Philadelphia, PA. Previously Senior Software Engineer Merit Industries is a pioneer in engineering and manufacturing coin operated amusement products. It was my team’s responsibility to design system software and program new video games. Over my employment at Merit I developed 15 games, designed/implemented the game engine, and mentored new engineers. The games were coded in C++ and Intel assembly, some being ported to Java. They display text in 25+ user-selectable languages, and most games are link-able using Ethernet or can run in on-line tournaments. I was part of the critical path of a dozen other games, some OpenGL based. In addition to game and engine development I coordinated the software builds, made software install iso images and downloadable updates, and maintained our Linux distribution. During my employment at Merit I became integrally involved in the products and gained much embedded, management, design, and deployment knowledge. The games released at that time ran on a graphic engine, action/event handler, and game programming API that I designed and implemented. The core engine was cross platform and can run on MS-DOS, Java, and Linux variant OS's. We maintained our own Linux distribution for our embedded games. I was one of the key players designing and deploying the product and was often called upon to solve problems in critical situations during creation of new products. During my employment at Merit we shut out all major competition in the US and came to dominate our market. The total coin drop into Merit Megatouch machines exceeded one billion dollars a year in the period I was the Video Software Manager in 2004. 1994 – 1998: Software consultant and graphic artist Berlin, Germany During this time I lived in Berlin, Germany and sought work as a consultant and graphic artist. Projects included: * (97-98) Developed a 3D height field based game marketed by a division of Polygram records, "Formaldehyde Records". I worked as the only programmer on this project, which was based on a 3D graphic and physics engine that I had privately written a year earlier. This highly optimized software rendering engine was written entirely in assembly and included Z-buffering / draw ordering mix, 3D polygon texture mapping, optimized height field primitive object, compressed animated sprites which included a depth map and alpha channel, font engine, VRML parser, object/world creation tools, 3D character tree structures, and a 3D audio mixer. I produced some graphic content using POV-ray, and wrote integrated 3D object creation tools in C++ that could create and manipulate the complex 3D structures the engine used. * (’97) Developed a physics engine to model soft-body objects. This program was used by the computer graphic business “Plastic Reality” to develop original ray-tracing animations for music videos. * (’96) Programmed a cross-platform screen saver in C++ for Lucky Strike cigarettes. * (’96) Did the graphic design for several records and a LP picture disc. * (’95) Designed web pages and applets using Java and HTML for various small businesses. * (’94) Contracted as a problem-solving software engineer to a cutting plotter business, "Plot-Tec", writing several proprietary programs to solve various mathematical problems dealing with Bezier curves. * (’94) Produced a computer animated video for the graphic design company “Liquid Morph”. Extensive references available
Garner, North Carolina, United States
Brian Smith - Freelance Illustration & Comic Art
53
Kudos
4.0
2 Skills
Ask
Rate/Hr
I specialize in cartooning and comic book illustration as well as portraits and character design. I own my own studio, Cosmic Steam Studios and have done several projects for well-known brands. I would love to be a part of your project.
Puyallup, Washington, United States
Justin Hopes - Freelance Animation & Photo Editing
15
Kudos
4.5
2 Skills
Ask
Rate/Hr
Personal Profile: Hard working and a reliable self starter, who has managed to develop a multitude of skills from education and work experience. Able to handle busy work loads and work within a team and as an individual. Great communication skills and a amazing attention to detail. Education: BA Hons Animation, Sept 2008 till June 2010, UWE, Bristol, UK. HND Digital Media, Sept 2006 till May 2008, University of Brighton, Brighton, UK. Skills: Highly proficient in Adobe Photoshop, Adobe Illustraitor, Abobe Flash, Flash scripting, After effects and Final Cut Pro, Stop Motion Pro. Familiar with Maya, Dreamweaver, and Toon Boom. Interests: Photography, animation, film making and live music.
Brighton, Brighton and Hove, United Kingdom
Alan - Freelance 3D Animation & Animation
0
Kudos
3.0
2 Skills
Ask
Rate/Hr
ALAN LOTAQUON Website: www.alotaquon.co.tv E-mail: Lotaquon@gmail.com Cell:(905)782-0594 PROFILE Maya 3D generalist. 4 years experience with a highly enthusiastic spirit and a diligent work ethic, with a deep commitment to achieving visual excellence. I am a self starter always taking initiative, pushing for progress, always rolling forward so I never grow moss. AREA OF EXPERTISE Modeling and texture artist for environments and characters. The conceptualizing process is probably one of the things I enjoy most. I still practice both drawing and digital painting. Software: Maya 2011 Zbrush 4.0 Photoshop CS5 After Effects CS5 Premiere CS5 Illustrator CS5 UDK 2011 3DS Max 2010 WORK HISTORY Imarion January 5th to April 15th 2011(www.imarion.com) -3D Generalist -Responsible for entire CG scenes, mainly worked as a modeler, texture and layout artist. Lighting and setting up render layers and render settings. -Working closely with producers and directors to achieve artistic vision. -Communicating and cooperating with other artists, wrapping up 3 projects. Caracter Communications GMBH 2009-2010 (www.caracter.tv) -3D generalist and supervisor for all 3D animation developments. -My responsibilities also include consulting for sales strategy, quoting and maintaining budget limits, defining deadlines and hitting them, defining artistic and technical limitations, mediating between parties and finding solutions. Neo-Naga 2006-2010 (www.neo-naga.com) -Generalist, specializing in modeling, texturing and animation. Duties also include illustrating, logo design, editing, rendering, lighting and compositing. -Responsible for creating and assembling content for website, tasks include creating demo reels, fliers, business cards and all copy. I work directly with clients and manage outsourced talents for productions. RECENT PROJECTS “Things you need to know” (http://www.discoverychannel.ca/) 3D Generalist Imarion Client: Discovery Channel To be aired in August, 2011. A mainly 2D motion graphics educational show for kids. An art direction reference to the show would be “Little Big Planet”. I was the sole 3D artist responsible for all CG scenes and assets in episode 1 doing all Modeling texturing, animations and layout. Continued on to Modeling and texturing one of the main assets in Episode 2, the mega roller coaster called the Hurricane as well as creating minor assets, also laying out, lighting and being solely responsible for rendering all scenes on the render farm, completing the season on schedule. “Greatest Tank Battles” Season7, Episode2 (http://www.history.ca) Layout Artist Imarion Client: History channel Worked as a layout artist. Importing terrain, particles, environment assets and setting scenes up to match pre-viz. Setting up lighting and render layers. Ready files for render farms. “Mighty Ships” Season 4, Episode 4 (http://www.discoverychannel.ca/) 3D Generalist Imarion Client: Discovery channel Responsible for 5 entire scenes, modeling and texturing the mighty Super Ferry (Stena Britannica). Working out storyboards and interpreting blue print designs. Figuring out the functions of ship's stabilizer arms, high tech hydraulic ramps, the 13 floors and their compartments. I worked closely with the producer and director, setting up cameras and animations, while aiding in minor asset creations on other ships(Skandi Artic). I worked on very tight deadlines in a very fast paced environment. “Coloclean, instructional medical video” (www.coloclean.de) CG Supervisor/Lead artist Caracter Communications Client: Medtech Developed design concepts and storyboards with account executive. Aided in developing a working pipeline by stream-lining client communication objectives, production manager's goals, sound/music designs and effects artist into one final cohesive composite. Managed shaders, modeled and textured all assets, primary rigger and animator, also created the whole motion graphics segment to illustrate product functionality. Finalized composite, time adjustments, editing\adding text and graphic designs. Outputting final video formats. “Inteci, Motion graphics commercial “ (www.inteci.edu.pe) Lead artist Neo-Naga Client: Inteci Main animator, created all motion graphics, and combined 2D/3D assets and animations. Maintained integrity of the product and team morale by remaining focused and offering rational solutions. Editing and compositing scenes , also outputting final formats. “Dental care, trade-show video” CG Supervisor/Lead artist Caracter Communications Client: Dr. Meyenberg Followed the set advertising objectives to create a medical infomercial. Fully modeled, and textured the tooth incisor. Responsible for all tooth animations and x-ray special effects. Composited all scene layers and created the final output. EDUCATION Sheridan College Post Graduate Oakville, ON Computer Animation 2005 – 2006 Sheridan College Diploma Oakville, On Illustration 2001- 2005 References available upon request
Brampton, Ontario, Canada
Laura M - Freelance Italian Translation & Editing
0
Kudos
4.5
2 Skills
$18
Rate/Hr
Graduating with a Masters in Linguistics from the University of Urbino in 2012 with full credit, I bring a professional, yet individual and personal approach to each project I undertake. I take pride in delivering quality service to my clients, ensuring that their requirements are met with individual attention regardless of task - I bring the same passion to a short proofreading project as I do to a large and complex translation. In combining knowledge, experience and research skills with my own personal attributes of honesty, communication and openness, I deliver a professional and complete service to my clients that will allow for accurate and individually tailored translations or other language centred project.
Vancouver, British Columbia, Canada
Keshava Shukla - Freelance Painting & Digital Art
2
Kudos
2.5
2 Skills
Ask
Rate/Hr
I am a software engineer, Picked up art as a hobby four years ago ,have been designing logos, made collages and watercolor paintings I have a different bent of mind I look over the infinite cycle of life; most of my artwork are trying to focus on different situations life has and gives the viewer a point to ponder over and derive hsi own conclusions
New Delhi, Delhi, India
Meghan Bonk - Freelance French Translation & Editing
0
Kudos
3.5
2 Skills
Ask
Rate/Hr
Meghan E. Bonk EDUCATION: University of North Carolina Wilmington, Wilmington NC December 2012 Bachelor of Arts-Communication Studies Bachelor of Arts-French Studies Employed part time throughout school to finance tuition and living expenses SUMMARY OF QUALITIES: Interpersonal Communication Knowledge Fluent in French Translation Experience (English-French) Public Speaking French History and Culture Knowledge Intercultural Experience through Immersion French Grammar and Composition Abilities Knowledge of Microsoft Office Programs 2009- Computer Based Training: Working with Negative People and Procrastinators. Problem Solving and Decision Making in Groups 2008-present Red Cross First Aid & CPR Certified and Lifeguard Certified REFERENCES AVAILABLE UPON REQUEST WORK EXPERIENCE: Encore! Consignment Boutique Wilmington, NC January 2011-August 2011 Sales Associate Responsible for handling money and keeping company books up to date. Was required to have good interpersonal skills with customers and answer any of their questions to the fullest extent of my knowledge. Required ability to relate to customers and provide necessary information. Helped keep store organized and aided in various company events. Jane Murray Wake Forest, NC May 2010-September 2010 Child Care Was responsible for organizing the daily schedule of young children which included preparing meals, changing, transporting to and from activities, and education in basic language and developmental skills requiring large amounts of patience and organization. Stonebridge Neighborhood Committee Raleigh, NC May 2009-September 2009 Assistant Swim Coach Was responsible for the formation and execution of numerous swim practices for children of all ages in which their swimming strength and technique increased and were challenged. I was in charge of giving individual attention where necessary but at the same time still being aware of the rest of the children. Required organization and leadership qualities as well as the ability to work well with children and relate information to them. Finley YMCA Raleigh, NC June 2007-September 2008 Lifeguard Was responsible for the safety and protection of the members of the YMCA while on duty. Was required to remain alert at all times, perform proper safety procedures, if necessary respond to emergency situations with confidence, keep pool area safe, take preventative actions against dangerous situations, and light customer service. LEADERSHIP ROLES/AWARDS: 2008 Girl Scouts of America Gold Award. Required the formulation of an individual community service project that included a minimum of one hundred and fifty volunteer hours, a formal proposal to be approved and evaluated by the Girl Scout council, documentation of work from members of the community, and an element of personal community interaction and outreach with tangible artifact.
Raleigh, North Carolina, United States
Miranda Salvatore - Freelance Event Planning & Branding
0
Kudos
4.5
2 Skills
$75
Rate/Hr
In the event planning world, you need to love what you do, you need to be able to adapt and resolve quickly, without effort and always have a level head! Luckily I do love what I do and have the ability to work well, across any level of an organization and industry! I am available to help bring your next event to life!
Mississauga, Ontario, Canada
Ana Mallorga - Freelance Italian Translation & Drawing
0
Kudos
5.0
2 Skills
Ask
Rate/Hr
I'm Almost 18, Student at BMHS. I'm minoring in Italian. I'm taking Uconn Italian classes. I know Spanish, English, Italian and a little Portuguese. Art and writing are my passions. I draw, illustrate, write, design and am taking photography.
Norwalk, Connecticut, United States