Freelance Fiction Writers : Nampa, Idaho

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Lorraine Arder - Freelance French Translation & Spanish Translation
0
Kudos
4.0
2 Skills
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I am a former H.S. Spanish and French teacher--both languages were my majors and I have lived in France, Mexico and Argentina. I have been freelance translating in Spanish and French since 1995. My biggest ongoing clients are the Girl Scouts (variety of pamphlets into Spanish) and an international food company, where I translate their labels into Spanish or French. References are available.
Chicago, Illinois, United States
Katy CIT - Freelance T-Shirt Design & Fashion Illustration
0
Kudos
4.0
2 Skills
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2006- Graduated in Fashion Design College Montreal Canada Working as an Interior, Graphic and Fashion designer Skills : Fashion Illustration / Photoshop Technical drawings Style creation Apparel: Women's, Men's, Children's Accessories Language: English, Mandarin E-mail: fashion-bar@hotmail.com
Vancouver, British Columbia, Canada
Sandipta Pradhan - Freelance 3D Animation & Graphic Design
0
Kudos
5.0
2 Skills
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Sandipta Kumar Pradhan #319 Bhubaneswar-751007(INDIA) OBJECTIVE To be around creative and dynamic minds where I can fuel my creativity and deliver the best out of me and can use my skills and expertise while contributing to the organisation. KEY SKILLS • 3d character animation specialist • Modelling/texturing and rigging • Proficient in lighting and rendering WORK EXPERIENCE • Map systems, Bangalore: as a 3D animator from 5th July 2010 to 28th February 2011.(2 months training and 6 months production experience) • Zee Institute of Creative Arts, Bhubaneswar: as 3D animation & Composition Trainer from 15th March 2011 to till date. TECHNICAL SKILLS 3d: Autodesk Maya Editing/compositing: Premiere, After Effects Graphic: Photoshop and Flash Other: Sony Sound forge, Steinberg nuendo PERSONAL SKILLS • Hard worker with love to learn new things • Energetic, self confident and very friendly • Good communicator and a team player EDUCATION • Diploma in 3d(Maya) and 2d animation from Animation Training School,Bangalore, India • Professional course in web designing from SSi, Bangalore • BCA from Sambalpur University • 10+2(Science) from JVJC, Sambalpur University HOBBIES Photography, listening to music and playing videogames OTHER FACTS Languages: Odia, Hindi and English (fluent) Packages: Cool edit pro, Corel Draw Maya: Knowledge of acting fundamentals Good understanding of Cinematography and Photography
Australia
Cheryl Brite - Freelance Creative Writing & Poem Writing
0
Kudos
4.5
2 Skills
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My name is Cheryl Brite. I have a Bachelor's Degree in English. I'm writer who is passionate about what I do. A great book to me is one that takes me inside the story like I'm right there along with the characters. Feeling what they're feeling and experiencing what they experience. I work hard for what I want in life, and I hope I can get my poetry and fiction out there for the world to see someday.
Longmont, Colorado, United States
Nicholas Brummer - Freelance Graphic Design & Logo Design
0
Kudos
5.0
2 Skills
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With over 5 years of professional experience as a graphic designer, I can fulfill any request in a timely manner with top quality results. Proficient in Photoshop, Illustrator and InDesign. Web banners, Buttons, Logos, Stationary, Business Cards, Album art, Illustration, Photo editing and more.
Newport, Kentucky, United States
Gary Pierce - Freelance Drawing & Illustration
0
Kudos
5.0
2 Skills
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SUMMARY SQL Programmer possesses strong T-SQL, SSRS, analytical and report writing skills and meets/exceeds customer expectations by delivering high quality products. Extensive experience writing T-SQL and Stored Procedures in a SQL Server environment. PROFESSIONAL EXPERIENCE Outcomes Health Information Services Nov 2010 - Present SQL Programmer/SSRS Reports Developer Developing SQL Stored Procedures and SSRS reports per customer specifications. • Developing many reports for internal customers in a team environment. The team consists of a Project Manager, Business Analyst and internal customer representatives. All reports are created using SSRS 2008 and SQL Server 2005. 90% of the reports require stored procedures to be written while the remaining 10% come from existing code. Computer Resource Center, Cumming GA May 2010 – July 2010 Consultant Developing SQL Stored Procedures and SSRS reports. • Worked from customer specifications to generate SQL stored procedures and SSRS reports using SQL Server Visual Studio 2005 and SQL Server Management Studio against a SQL Server 2005 database. Responsibilities included mapping data from database to desired reports to meet the customer’s needs. Successfully completed 35 reports in a nine week period. Reed Construction Data, Norcross GA Oct 1999 – Dec 2009 SQL Programmer (2006 – 2009) Participated in a small, highly effective development team that worked with internal customers and management to generated reports using SSRS and MS SQL Server 2000/2005. Generated SharePoint sites for various departments. • Worked closely with management and users to generate reports and graphs using SSRS and MS Visual Studio and subsequently deployed reports to SharePoint report libraries. Many of these new reports allowed legacy systems and servers to be retired. • Successfully completed a project ahead of schedule converting over 60 reports from Hummingbird BI reports to SSRS. This project allowed the company to move away from Hummingbird BI software saving the department $30K a year. • Generated new SharePoint sites and report libraries as well as created/maintained User Groups as required. • Created new SSRS reports and supplied ad-hoc data via SQL queries for users and management upon request. Financial Programmer (1999 – 2006) Involved in the full life cycle maintenance of the company's Order Entry / Collections software. • Maintained the company's Order Entry and Collections legacy software which was written using Ingres Application By Forms (ABF). Primary task was to make all required modifications and additions as business requirements changed. Generated all necessary canned and ad-hoc financial reports. In 2006 when the financial software was migrated to PeopleSoft, responsibilities included writing ETL scripts and collaborated with the PeopleSoft developers to migrate all financial data from the Ingres relational database into PeopleSoft. Financial Programmer (1999 – 2006) - Continued • Worked closely with the Order Entry manager on special projects to gather data for analysis. This would include generating database views, UNIX scripts and ABF applications to allow the manager to select the specified data as needed. • Developed and administered Hummingbird BI Query data models that enabled users to create ad-hoc queries and reports. These data models connected to Ingres, Postgres and MS SQL Server 2005 databases. Also responsible for the BI repository and communicating with Hummingbird Technical Support and working with system engineers to install new releases. IBM, Greensboro NC Jul 1998 – Jun 1999 Contractor Maintain and improve UNIX legacy reporting scripts. • Generated new UNIX scripts that would automatically run and log existing reports that were previously run manually. • Wrote PL/SQL packages to migrate data from an Ingres database into Oracle. Harris Semiconductor, Melbourne FL Jan 1984 – Jul 1998 Software Engineer Participated in a highly motivated, tight knit software development team supporting the Product Engineering department. • Created a GUI application that tracked Product Engineering assignments significantly reducing the time for internal and external customers to quickly identify and contact the responsible Product Engineer(s). The application allowed Product Engineers to maintain their personal contact information and product lists. • Successfully generated a Product Engineering web site using UNIX scripts that created HTML pages which allowed Engineers quick access to product data. SKILLS • MS SQL Server Reporting Services 2005 / MS Visual Studio 2005/2008 / MS Management Studio 2000/2005/2008 • SQL; T-SQL • ETL – Using SQL and UNIX scripts • 4GL Application Development • SharePoint 2007 • Relational Database Design • UNIX Bourne Shell, C-Shell and Korn Shell Scripting; AWK; SED • Ingres ABF Development / Ingres report writer • Hummingbird BI Software • Visual Basic (very limited) • MS Word / Excel • HTML EDUCATION/TRAINING • AS Electronics Technology, Pasco-Hernando Community College • Advanced Ingres ABF Application Development • Advanced FrameMaker • Introduction to SharePoint Development • Introduction to Statistical Analysis
Dacula, Georgia, United States
Cassandra - Freelance Art & Drawing
0
Kudos
3.0
2 Skills
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I have studied drawing, life drawing, art history, 2D & 3D design, watercolor, and oil painting at a local community college for 4 years and I plan to continue sharpening my skills to become a professional artist.
Chandler, Arizona, United States
Layth Mohammed Ali - Freelance Language Translation & Medical Translation
0
Kudos
3.0
2 Skills
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Medical Support Professional with more than 9 years experience in basic support and Medical interpretative services for U.S. Army and American Red Cross . Fluent in English and Arabic allowing for opportunities to work with Specialized Populations. Consistently recognized for excellence in Customer Service. I have experience as Medical trainer to with new Iraq Army. Pharmacy customer service for 2 years.
South Jordan, Utah, United States
Carol Torres - Freelance Article Writing & Blog Writing
0
Kudos
3.0
2 Skills
$10
Rate/Hr
MPA, BS in Management and former Early Childhood Education Teacher. I am well versed in all Microsoft applications and type 45-55 words per minute. I enjoy writing articles and Ebooks that are published in Amazon's Direct Publishing Program. On my spare time I blog, make fashion jewelry,and maintain a website for selling my jewelry. I am a hard worker, very determined and always on time when meeting deadlines. I am proficient in both English and Spanish.
Reading, Pennsylvania, United States
Richard Robledo - Freelance Creative Writing & Project Management
0
Kudos
5.0
2 Skills
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Education SAN DIEGO STATE UNIVERSITY 1992-1994 Major: English Minor: Music, Theater Arts CHAFFEY COLLEGE 1994-1996 Major: English Minor: Music, Theater Arts Experience PAPAYA STUDIO, Irvine, CA Senior Producer, April 2009-Current Managed a team of 60 developers on the creation of four video games. Collectively, the projects generated a over $30 million in gross revenue. Managed all outsourcing business, including overseas cinematics production (Japan), music composition with Emmy award winning musicians, voiceover studio recordings, sound engineering, and television/film industry writers. Interfaced with publishing and licensing partners – including Disney Interactive Studios, Pixar Animation Studios, Electronic Arts, Namco/Bandai, and Cartoon Network Interactive – to set up production pipelines, development schedules, licensing approvals, and legal clearances; as well as, creating professional and positive working relationships, which resulted in repeat business. Managed internal groups: Programming, Art and Animation, Game Design, and Production. Worked closely with department leads to ensure good communication was ongoing, production milestones were delivered on time, and project visions and goals were met with the highest quality. Projects were managed across six video game platforms: PlayStation 3, Xbox 360, Nintendo 3ds, Nintendo Wii, PlayStation 2, and PlayStation PSP. Created, managed, and tracked production schedules and budgets using MS Project and Excel. Worked one-on-one with company President to develop new project concepts, and then pitch those concepts to industry groups from all over the world. This relationship brought three projects to the company. COLLISION STUDIOS, Marina Del Ray, CA Producer/Lead Designer, March 2009-April 2009 Worked on the recruitment of a 10-man team to develop an unannounced Nintendo Wii sports title. Prepared project schedules, including milestones, which detailed each team members’ tasks and due dates for those tasks. Worked with the Tech Director to create a detailed TDD Worked one on one with licensors to create a streamlined approval process with the quickest turnaround times as possible. Communicated with outsourcing companies in order to negotiate the best contract that would benefit the studio the most. Composed a thorough GDD to establish the scope, direction, and content of thee project vision. Prepared quality pitch documents to help establish future projects for the studio. SKYWORKS INTERACTIVE, Seal Beach, CA Lead Designer, February 2008-November 2008 Bring the Creative Director’s vision to life. Build and script 3D levels in GUI-based proprietary level editor (Unity 3D). Write thorough GDDs to establish the scope, direction, and content of the vision. Work with the Art Director to give color, shape, and dimension to the vision. Work with the Tech Director to bring order and life to the vision. Write story and dialogue. Proofread and edit game script, press releases, and corporate newsletters. Ensure the vision is given periodical reviews to maintain its initial goal. Design gaming systems: economy system, buying/selling system, upgrade system, camera system. Design player and mission mechanics. MUMBOJUMBO, El Segundo, CA Lead Designer, August 2006-December 2007 Brainstorm and research for new game concepts, themes, and mechanics. Used Flash to write and build game demos for new projects. Write thorough GDDs to establish game vision, rules, and layout. Work with Art Director to nail down art style for gameplay and UI. Work with Tech Director to create a list of gameplay features, and to create a plan for first playable. Report to Studio Director and Creative Director to communicate project status. Build game levels with proprietary tools. Write story and dialogue. Direct voice over sessions. Pitch new game concepts to upper management. Demo playable milestones for upper management. PAPAYA STUDIO, Irvine, CA Lead Designer, January 2004-August 2006 Evaluate proprietary game engine, research top-selling games, and collaborate with design team and department leads to determine the project’s overall vision and goals Document game specifications: gameplay rules and mechanics, controller configuration, player abilities, gameplay camera, AI classes, front end and pause menu, story outline, and game flowcharts Create a design plan and schedule to produce a playable representation of established project vision that demonstrates technical, artistic, and creative goals Identify each designer’s gifts and dependencies, and delegate tasks appropriately to benefit from their talents and to eliminate weaknesses Technically/artistically classify new design feature requirements, communicate them to the relative programmer/artist, and follow up until feature completion Designer, October 2002-January 2004 Work with fellow Designers and Lead Designer to conceive creative design features and gameplay elements Use 3d Studio Max to build level layouts, and to place—gameplay triggers; AI positions; AI pathfinding maps; pickups; checkpoint markers; cutscene cameras; animated objects, particle effects markers; sound emitters—all of which work together with the scripting language Use LUA script to code gameplay events—a creative mixture of timed occurrences built to challenge the player’s skill set from the simplest to most difficult magnitudes Gain a solid understanding of our engine’s technical and artistic limitations, and strive to develop fun and challenging gameplay within CRAVE ENTERTAINMENT, Rancho Dominguez, CA Associate Producer, August 2001-October 2002 Managed, organized, and updated milestone and production schedules Compose and edit design documents Pitch potential projects and game proposals to executive board, and sales and marketing teams Represent and promote the company and its projects to the industry press Assist in managing development teams to ensure they achieve their milestones on time Coordinate and oversee specific areas of project development; such as scheduling voiceover recordings, and photography sessions Distribute updated project builds in various forms of media to appropriate personnel Work one-on-one with QA Manager and Lead Testers to guarantee a complete, thorough, and swift test cycle Provide the press, both online and print, high quality media assets Skills Software: 3D Studio Max, Unity 3D, Adobe Photoshop, Adobe Premiere, Microsoft Office, Microsoft Visio, Sound Forge, Sibelius Music Software, Alienbrain Studio 7, Filemaker Pro Programming: C, C++, LUA Script, HTML, Action Script 2.0 Shipped Projects Senior Producer— “Cartoon Network Punch Time Explosion XL” 2011 (Nintendo 3DS, Wii, Xbox 360, PlayStation3), “Trivial Pursuit: Bet You Know It” 2011 (Nintendo Wii), “Cars Toon: Mater’s Tall Tales” 2010 (Nintendo Wii), “Ben 10: Ultimate Alien Cosmic Destruction” 2010 (PlayStation 3, Xbox 360, Nintendo Wii, PlayStation 2, PlayStation PSP), “Toy Story Mania!” 2009 (Wii), “Ben 10: Alien Force Vilgax Attacks 2009 (Xbox360, Nintendo Wii, PlayStation 2, PlayStation PSP) Lead Designer—“Luxor: Pharaoh’s Challenge” (Wii, PS2, DS, PSP) December 2007, “Charlotte’s Web: Word Rescue” PC, “LarryBoy and the Bad Apple” PS2 Associate Producer—“Battle Realms” (PC), “Battle Realms: Winter of the Wolf” (PC), “Global Operations” (PC), “Mace Griffin Bounty Hunter” (PS2/XBOX), “Whirl Tour” (GameCube)
United States