Freelance Event Photographers : St. Petersburg, Florida

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Barry Lively - Freelance Event Photography & Jingle Writing
1
Kudos
4.5
2 Skills
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Rate/Hr
www.LIVELYNOW.com Events such as Coctail Receptions, Awards Banquets, Wedding Rehearsal, Wedding Receptions bring out my personality in the expressions you see in my subjects. Other proficiencies include photo editing, photography of food, landscapes, models and outdoor portraits.
St. Petersburg, Florida, United States
Matt Sweadner - Freelance Event Photography & Journalistic Photography
0
Kudos
4.0
2 Skills
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Rate/Hr
Description not provided
St. Petersburg, Florida, United States

More Freelancers

Tim Epstein - Freelance Article Writing & Blog Writing
0
Kudos
5.0
2 Skills
$25
Rate/Hr
After receiving my B.S. in English, I dropped the certificate, stumbled, and found myself at my local library. Everything seemed to begin that particular day. On that innocent Sunday afternoon, I opened the library doors and found myself eye to eye with what I would later consider ---the greatest thinkers of all time! I picked up, “Notes from Underground”, or was it, “Nausea”, by Jean Paul Sartre, nonetheless, they were all considered “The Classics”. As I tuned the pages, it became fascination and bewilderment. I was in love with these stories and always in love with the hero of these novels. As I stumbled with more regularity into my local library, my ambitions changed, or evolved, from wanting to be a ‘hero in a novel’, to wanting to be able to write similar great stories. Today, I've been writing engaging stories for years. Thank you.
San Francisco, California, United States
Chris Martens - Freelance Game Programming & Linux Programming
1
Kudos
5.0
2 Skills
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Rate/Hr
Chris Martens Strengths: * Lead role in large development efforts from design through launch. * Current mobile development and deployment history. * SDK creation. * Client game engines. * Game design and development. * Cross platform deployment of applications. * OS development. Platform experience: Desktop: MS-Windows, Linux, Mac OS X, Java applets/applications, embedded touch screen kiosks, BSD. Mobile: J2ME, Brew, RIM, iOS, Android, Windows Mobile, and Symbian. Deployment on Verizon, AT&T, T-Mobile, Sprint, Alltel, and international carriers. Object oriented languages: C++, Java, Objective C. Hardware languages: Intel Pentium/x86/MMX/3DNow, ARM, Java bytecode, Motorola, Xilinx FPGA, Scenix, Pic. Other: OpenGL, VRML, Perl, bash, makefiles, Qt, POV, MS Project, git, SVN, CVS, XML, JSON, proprietary formats. History: March 2007-Present: Senior Client Software Architect, Tech Lead AFK Interactive, Cary, NC. Previously Senior Software Engineer, Development Director AFK Interactive develops MMO mobile companion apps targeted at complete handset coverage. Formed from Oasys Mobile, the company has a long history of mobile game and content deployment applications. It has been my work to develop a cross platform wireframe that allows our applications to deploy on all handsets for all major US carriers, as well as most international handsets. Through R&D under my direction we have developed a mobile engine that allows us to design sophisticated applications for high-end smartphones including iPhone, Android, RIM, and tablets, while still supporting base functionality in low-end feature Brew and J2ME handsets. The core of our proprietary platform is a lightweight, modular, but full-featured mobile client that runs an application encoded as binary xml. A powerful graphical design tool is used to easily develop screens and module functionality, which automatically render correctly based on the screen size and DPI of the client device. This allows us to develop our applications one time across all mobile platforms, greatly automating handset porting. Oct. 1998 – March 2007: Manager – Video Software Game Development Merit Industries, Philadelphia, PA. Previously Senior Software Engineer Merit Industries is a pioneer in engineering and manufacturing coin operated amusement products. It was my team’s responsibility to design system software and program new video games. Over my employment at Merit I developed 15 games, designed/implemented the game engine, and mentored new engineers. The games were coded in C++ and Intel assembly, some being ported to Java. They display text in 25+ user-selectable languages, and most games are link-able using Ethernet or can run in on-line tournaments. I was part of the critical path of a dozen other games, some OpenGL based. In addition to game and engine development I coordinated the software builds, made software install iso images and downloadable updates, and maintained our Linux distribution. During my employment at Merit I became integrally involved in the products and gained much embedded, management, design, and deployment knowledge. The games released at that time ran on a graphic engine, action/event handler, and game programming API that I designed and implemented. The core engine was cross platform and can run on MS-DOS, Java, and Linux variant OS's. We maintained our own Linux distribution for our embedded games. I was one of the key players designing and deploying the product and was often called upon to solve problems in critical situations during creation of new products. During my employment at Merit we shut out all major competition in the US and came to dominate our market. The total coin drop into Merit Megatouch machines exceeded one billion dollars a year in the period I was the Video Software Manager in 2004. 1994 – 1998: Software consultant and graphic artist Berlin, Germany During this time I lived in Berlin, Germany and sought work as a consultant and graphic artist. Projects included: * (97-98) Developed a 3D height field based game marketed by a division of Polygram records, "Formaldehyde Records". I worked as the only programmer on this project, which was based on a 3D graphic and physics engine that I had privately written a year earlier. This highly optimized software rendering engine was written entirely in assembly and included Z-buffering / draw ordering mix, 3D polygon texture mapping, optimized height field primitive object, compressed animated sprites which included a depth map and alpha channel, font engine, VRML parser, object/world creation tools, 3D character tree structures, and a 3D audio mixer. I produced some graphic content using POV-ray, and wrote integrated 3D object creation tools in C++ that could create and manipulate the complex 3D structures the engine used. * (’97) Developed a physics engine to model soft-body objects. This program was used by the computer graphic business “Plastic Reality” to develop original ray-tracing animations for music videos. * (’96) Programmed a cross-platform screen saver in C++ for Lucky Strike cigarettes. * (’96) Did the graphic design for several records and a LP picture disc. * (’95) Designed web pages and applets using Java and HTML for various small businesses. * (’94) Contracted as a problem-solving software engineer to a cutting plotter business, "Plot-Tec", writing several proprietary programs to solve various mathematical problems dealing with Bezier curves. * (’94) Produced a computer animated video for the graphic design company “Liquid Morph”. Extensive references available
Garner, North Carolina, United States
Joshua Pothoof - Freelance Blog Writing & Book Writing
0
Kudos
3.0
2 Skills
$10
Rate/Hr
I have worked in a variety of fields with unique people allowing me to see the world from different perspectives. I adapt quickly to new writing styles and topics. I can work independently or in direct communication with clients to ensure work is done properly and according to the client's needs.
Salt Lake City, Utah, United States
Andrew MacIntyre - Freelance Sculpting, Illustration, & Painting
275
Kudos
3.7
3 Skills
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Rate/Hr
I work as a sculptor/artificial rock carver with over twenty years of experience, producing artwork for theme parks, film, television, mini golf courses and night clubs. Some of my clients have included Warner Brothers in Germany, Universal Studios in Florida, Terra Mitica in Spain, Chessington World of Adventures in London and Nickelodeon. The majority of my work is carved from polystyrene and a protective coating applied when required.
Belfast, Antrim, United Kingdom
Jeff Ewing - Freelance Comic Art & Painting
20
Kudos
5.0
2 Skills
$15
Rate/Hr
I enjoy creating comic books and paintings. I am very skilled in painting a variety of subjects. Portraits, Abstract, Still-Life, Landscape, Celebrities, Pet Portraits and other creative fields. I am eager to get to work on the penciling and drawings aspect for a comic book/graphic novel. I'm looking for someone that has written the script and just needs an artist to interpret it and add their style.
Atlanta, Georgia, United States
Lisa Littefield - Freelance Admin Support & Data Entry
0
Kudos
2.0
2 Skills
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Rate/Hr
Freelance Job is seeking talented remote agents to work remotely for our internal Data Entry Email Processor position. As a Virtual Assistant, you will perform various administrative tasks, including answering emails, scheduling meetings, and making travel arrangements. For this role, a strong Internet This is a legitimate guaranteed position to earn extra income working part-time or full-time independently from your home office. ABILITIES: - Able to handle heavy phone traffic both incoming and outgoing - Ability to manage multiple tasks and work well under time constraints - Ability to work in a team environment as well as independently - Strong work ethic, attention to detail & processes - Strong written, interpersonal and verbal communication skills - Ability to be successful in an extremely fast paced environment - Must be a team player - Must be able to process information and learn new things quickly
Los Angeles, California, United States
Grant Murray - Freelance CD Design & T-Shirt Design
2
Kudos
3.5
2 Skills
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Rate/Hr
Most artist start off with the same intro and if not the same then along the same lines. but i will try my best to defeat the cliche. Hello my name is Grant Murray a local artist of Minneapolis Minnesota. I have been drawing since the day i was born, or so id like to believe. Just as most artist im looking for a new horizon on the art world. Im the kind of artist willing to let my art do the talking and express through a shade of ink, the only way i know how.
Minneapolis, Minnesota, United States
Lutfi Shihab - Freelance Embedded System Programming & Networking
1
Kudos
3.5
2 Skills
Ask
Rate/Hr
- 13 years experience in embedded software development. Has experience working on PIC microcontrollers, x86 processors, MIPS - Skills in C/C++, Perl, x86 assembly, RISC, Tcl/Tk - Has experience in developing client/server apps and protocols (TCP/IP, SNMP) - Extensive experience in telecommunication (SONET/SDH, L2/L3 routing, switching, SNMP, TL1)
Santa Rosa, California, United States