Drafting Freelancers : Anderson, Indiana

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David Burton - Freelance CAD & Drafting
11
Kudos
4.0
2 Skills
Ask
Rate/Hr
- ONLINE AUTOCAD SERVICE - dburtonone@netzero.net - You give me the necessary information - I will create a drawing both of us will be proud of - At a price you will be happy to pay - Click on my name and see my samples - PLEASE DO NOT CLICK ON THE LINK !!! IT WILL TAKE YOU TO A NETZERO SIGN UP PAGE PLEASE...
Anderson, Indiana, United States

More Freelancers

Laura Ellis - Freelance Proofreading & Editing
0
Kudos
4.0
2 Skills
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Rate/Hr
I enjoy a passion for the English language. My name is Laura, and I have a bachelor's degree in Communication Disorders with a master's degree in Speech-Language Pathology. I'm highly trained in both written and spoken language. An overlooked grammatical error is my biggest pet peeve. I'm on a mission to preserve our beautiful language!
Alabama, United States
Richa Yadav - Freelance Audio Editing & 3D Graphic Design
0
Kudos
2.5
2 Skills
$30
Rate/Hr
I would like to forward my CV for your consideration for Hindi/English translator job. I am fluent in Hindi as well as English and have the ability to read, write, and interpret Hindi videos and articles into English. I have been translating articles and tutoring as and when I got an opportunity since last ten years. I am available 24/7 for translation job and try my best to give prompt and quality service to my clients.
Coppell, Texas, United States
Lauren Paris - Freelance Fiction Writing & Website Design
0
Kudos
4.0
2 Skills
$20
Rate/Hr
I'm 20 years old and I'm doing business as Lauren Paris. I'm from Northwest Florida and love to do a lot of writing in my spare time. As a business owner for a start up company, I'm looking to hone my skills and become a better writer and editor.
Cottondale, Florida, United States
James Cobb - Freelance Photo Editing & Comedy Writing
0
Kudos
3.0
2 Skills
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Rate/Hr
James Cobb 370 A Denison Street Conway, AR 72034 Cell Phone: 870-557-6128 Email Address: hulk6785@gmail.com Education University Of Central Arkansas Currently attending teaching program Henderson State University Bachelor’s Degree, English Major Cossatot Community College Associate’s Degree, General Studies Experience Kroger 501-329-3628 Supervisor: Eric Brannon 855 Salem Road, Conway, AR 72034 October 31, 2012 to present Courtesy Clerk Bagged groceries, assisted customers, gather up buggies from parking lot WIS International Supervisor: Tobias Otto (501-786-3327) 9854 Highway 107, Sherwood, AR 72120 November, 2011 to November, 2012 Inventory Associate Counted merchandise in stores for inventory ALPS (870) 845-5400 Supervisor: Blake Strube 1401 S 4th Street, Nashville, AR, 71852 October 1, 2009 to August 19, 2010 (Note: ALPS was originally Brookeshire’s until 2005; and it remained ALPS until 2011, when it went back to being Brookeshire’s.) Grocery Clerk Stocked store, cleaned store, assisted customers, gather up buggies from parking lot Tyson Foods (870) 845-1455 Supervisor: Burl Steuart 100 E Cassady Street, Nashville, AR, 71852 March 16, 2006 to August 19, 2008 Store Worker Worked in store for Tyson employees, stocked store, assisted customers especially with obtaining special shoes needed for working in the factory Brookeshire’s (870) 845-5400 Supervisor: Charlie Peek (Note: Mr. Peek now lives in Sweetwater, TX. You can contact him at 325-263-4063) 1401 S 4th Street, Nashville, AR, 71852 June 2, 2002 to June 2, 2005 Courtesy Clerk Bagged groceries, took and loaded groceries to customers’ cars, assisted customers, cleaned store, stocked store Skills Knowledgeable with computers, know how to use Word and Excel, good at stocking, can lift over 15 pounds, knowledgeable in invent
Conway, Arkansas, United States
Srayle - Freelance Travel Planning & Blog Writing
0
Kudos
4.0
2 Skills
$20
Rate/Hr
I am a travel blogger, who loves to share travel stories and budget tips. I contribute to several websites on an ongoing basis, conduct product reviews and present travel guides. I am an expert in budget travel, but am passionate about all kinds of travel and love to research destinations and plan trips.
Beaverton, Oregon, United States
Christine DeZelar-Tiedman - Freelance Editing & Proofreading
0
Kudos
5.0
2 Skills
$35
Rate/Hr
EXPERIENCE Book Review Editor, Editorial Board Member, RBM: A Journal of Rare Books, Manuscripts, and Cultural Heritage Association for College & Research Libraries, Chicago, Illinois --- 2008-present Established book review section for leading journal in Rare Book and Manuscript Librarianship: http://rbm.acrl.org/ Solicit review books from publishers, establish editorial criteria, recruit reviewers and assign reviews based on expertise, edit reviews and perform final proof review Perform peer review of submitted articles and advise editor on scope and status of the journal Book Reviewer, Library Journal Media Source, Inc., New York, New York -- 1996-present Write 8-12 reviews of literary fiction per year, including reviews of Thomas Keneally’s Daughters of Mars, Louise Erdrich’s The Round House, and Chris Bohjalian’s The Night Strangers Indexer, Annual Bibliography of English Language and Literature Modern Humanities Research Association — 2003-2009 Indexed a broad selection of periodicals including Theatre Studies, Hungry Mind Review, Irish Literary Supplement, Proceedings of the American Antiquarian Society, Opera News and The Sondheim Review Editorial Board Member, OCLC Systems and Services: International Digital Library Perspectives Emerald Group Publishing Ltd., Bingley, UK -- 2002-2008 Performed peer review of submitted articles, solicited articles, advised editor on editorial direction Editor, Footnotes: Newsletter of the New Members Round Table American Library Association, Chicago, IL -- 1999-2001 Responsible for layout, article solicitation, and copy editing Editor, The Idaho Librarian Idaho Library Association -- 1997-2000 Oversaw the transition of the publication from a quarterly journal to a bimonthly newsletter Responsible for article solicitation, layout, and copy editing ADDITIONAL WRITING AND EDITING EXPERIENCE Published peer-reviewed research articles in Library and Information Science Journals including Library Resources & Technical Services, Cataloging & Classification Quarterly, and College & Research Libraries Beacham’s Encyclopedia of Popular Fiction, v. 12. Carol Stream, IL: The Gale Group, 2000. Wrote in-depth literary analysis of Barbara Kingsolver’s The Bean Trees, Animal Dreams, and The Poisonwood Bible. Magazines for Libraries. 10th ed. New York: Bowker, 2000. Edited, updated, and created new entries for "Literary Reviews" section. Magazines for Libraries. 9th ed. New York: Bowker, 1997. Edited, updated, and created new entries for "Environment, Conservation, and Outdoor Recreation” section. Published book reviews in Library Resources & Technical Services and The Idaho Librarian EDUCATION Master of Arts in Library and Information Science, University of Iowa Iowa City, Iowa — 1994 Bachelor of Arts in Literature and Communication, Concordia University Saint Paul, Minnesota -- 1990
Minneapolis, Minnesota, United States
Alexander Ward - Freelance Storyboarding & Animation
2420
Kudos
5.0
2 Skills
Ask
Rate/Hr
Designing for the 90+ rated videogame DJ HERO 2 and recently creating concepts for AAA unannounced videogames. Art Director for an animated feature film in Shanghai, China, where I directed small teams of designers to see that the vision of style was consistent throughout production. Spent time working in the Television industry in London, where I created many concepts for upcoming cartoons, designing characters and locations and creating storyboards for promotional trailers. KEY SKILLS: - Concept Art - Art Direction - Background Painting & Layout Design - Storyboarding - Animatic & Editing Rhythm - 2D Animation
London, London, United Kingdom
Marites Cunningham - Freelance Drawing & Mural Painting
0
Kudos
3.0
2 Skills
Ask
Rate/Hr
I am a freelancer writer-illustrator..also working for painting works like mural and self portraits,caricatures..i am mostly at free hand illustrator,events decorations,like float and stage design,and all events..create party needs,and a cartoonist,more on Corel draw graphics,i had been 12 years of experience by self employing local bids only,but i want to try my career outside the country skills..
Aberdeen, United Kingdom
Richard Robledo - Freelance Creative Writing & Project Management
0
Kudos
5.0
2 Skills
Ask
Rate/Hr
Education SAN DIEGO STATE UNIVERSITY 1992-1994 Major: English Minor: Music, Theater Arts CHAFFEY COLLEGE 1994-1996 Major: English Minor: Music, Theater Arts Experience PAPAYA STUDIO, Irvine, CA Senior Producer, April 2009-Current Managed a team of 60 developers on the creation of four video games. Collectively, the projects generated a over $30 million in gross revenue. Managed all outsourcing business, including overseas cinematics production (Japan), music composition with Emmy award winning musicians, voiceover studio recordings, sound engineering, and television/film industry writers. Interfaced with publishing and licensing partners – including Disney Interactive Studios, Pixar Animation Studios, Electronic Arts, Namco/Bandai, and Cartoon Network Interactive – to set up production pipelines, development schedules, licensing approvals, and legal clearances; as well as, creating professional and positive working relationships, which resulted in repeat business. Managed internal groups: Programming, Art and Animation, Game Design, and Production. Worked closely with department leads to ensure good communication was ongoing, production milestones were delivered on time, and project visions and goals were met with the highest quality. Projects were managed across six video game platforms: PlayStation 3, Xbox 360, Nintendo 3ds, Nintendo Wii, PlayStation 2, and PlayStation PSP. Created, managed, and tracked production schedules and budgets using MS Project and Excel. Worked one-on-one with company President to develop new project concepts, and then pitch those concepts to industry groups from all over the world. This relationship brought three projects to the company. COLLISION STUDIOS, Marina Del Ray, CA Producer/Lead Designer, March 2009-April 2009 Worked on the recruitment of a 10-man team to develop an unannounced Nintendo Wii sports title. Prepared project schedules, including milestones, which detailed each team members’ tasks and due dates for those tasks. Worked with the Tech Director to create a detailed TDD Worked one on one with licensors to create a streamlined approval process with the quickest turnaround times as possible. Communicated with outsourcing companies in order to negotiate the best contract that would benefit the studio the most. Composed a thorough GDD to establish the scope, direction, and content of thee project vision. Prepared quality pitch documents to help establish future projects for the studio. SKYWORKS INTERACTIVE, Seal Beach, CA Lead Designer, February 2008-November 2008 Bring the Creative Director’s vision to life. Build and script 3D levels in GUI-based proprietary level editor (Unity 3D). Write thorough GDDs to establish the scope, direction, and content of the vision. Work with the Art Director to give color, shape, and dimension to the vision. Work with the Tech Director to bring order and life to the vision. Write story and dialogue. Proofread and edit game script, press releases, and corporate newsletters. Ensure the vision is given periodical reviews to maintain its initial goal. Design gaming systems: economy system, buying/selling system, upgrade system, camera system. Design player and mission mechanics. MUMBOJUMBO, El Segundo, CA Lead Designer, August 2006-December 2007 Brainstorm and research for new game concepts, themes, and mechanics. Used Flash to write and build game demos for new projects. Write thorough GDDs to establish game vision, rules, and layout. Work with Art Director to nail down art style for gameplay and UI. Work with Tech Director to create a list of gameplay features, and to create a plan for first playable. Report to Studio Director and Creative Director to communicate project status. Build game levels with proprietary tools. Write story and dialogue. Direct voice over sessions. Pitch new game concepts to upper management. Demo playable milestones for upper management. PAPAYA STUDIO, Irvine, CA Lead Designer, January 2004-August 2006 Evaluate proprietary game engine, research top-selling games, and collaborate with design team and department leads to determine the project’s overall vision and goals Document game specifications: gameplay rules and mechanics, controller configuration, player abilities, gameplay camera, AI classes, front end and pause menu, story outline, and game flowcharts Create a design plan and schedule to produce a playable representation of established project vision that demonstrates technical, artistic, and creative goals Identify each designer’s gifts and dependencies, and delegate tasks appropriately to benefit from their talents and to eliminate weaknesses Technically/artistically classify new design feature requirements, communicate them to the relative programmer/artist, and follow up until feature completion Designer, October 2002-January 2004 Work with fellow Designers and Lead Designer to conceive creative design features and gameplay elements Use 3d Studio Max to build level layouts, and to place—gameplay triggers; AI positions; AI pathfinding maps; pickups; checkpoint markers; cutscene cameras; animated objects, particle effects markers; sound emitters—all of which work together with the scripting language Use LUA script to code gameplay events—a creative mixture of timed occurrences built to challenge the player’s skill set from the simplest to most difficult magnitudes Gain a solid understanding of our engine’s technical and artistic limitations, and strive to develop fun and challenging gameplay within CRAVE ENTERTAINMENT, Rancho Dominguez, CA Associate Producer, August 2001-October 2002 Managed, organized, and updated milestone and production schedules Compose and edit design documents Pitch potential projects and game proposals to executive board, and sales and marketing teams Represent and promote the company and its projects to the industry press Assist in managing development teams to ensure they achieve their milestones on time Coordinate and oversee specific areas of project development; such as scheduling voiceover recordings, and photography sessions Distribute updated project builds in various forms of media to appropriate personnel Work one-on-one with QA Manager and Lead Testers to guarantee a complete, thorough, and swift test cycle Provide the press, both online and print, high quality media assets Skills Software: 3D Studio Max, Unity 3D, Adobe Photoshop, Adobe Premiere, Microsoft Office, Microsoft Visio, Sound Forge, Sibelius Music Software, Alienbrain Studio 7, Filemaker Pro Programming: C, C++, LUA Script, HTML, Action Script 2.0 Shipped Projects Senior Producer— “Cartoon Network Punch Time Explosion XL” 2011 (Nintendo 3DS, Wii, Xbox 360, PlayStation3), “Trivial Pursuit: Bet You Know It” 2011 (Nintendo Wii), “Cars Toon: Mater’s Tall Tales” 2010 (Nintendo Wii), “Ben 10: Ultimate Alien Cosmic Destruction” 2010 (PlayStation 3, Xbox 360, Nintendo Wii, PlayStation 2, PlayStation PSP), “Toy Story Mania!” 2009 (Wii), “Ben 10: Alien Force Vilgax Attacks 2009 (Xbox360, Nintendo Wii, PlayStation 2, PlayStation PSP) Lead Designer—“Luxor: Pharaoh’s Challenge” (Wii, PS2, DS, PSP) December 2007, “Charlotte’s Web: Word Rescue” PC, “LarryBoy and the Bad Apple” PS2 Associate Producer—“Battle Realms” (PC), “Battle Realms: Winter of the Wolf” (PC), “Global Operations” (PC), “Mace Griffin Bounty Hunter” (PS2/XBOX), “Whirl Tour” (GameCube)
United States