Freelance Digital Artists : Mesquite, Texas

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Marshall Womack - Freelance Digital Art & 3D Animation
0
Kudos
4.5
2 Skills
$55
Rate/Hr
Over 12 years of industry experience as a professional artist. Specializing in graphic sets for logos, visual app designs,video game art, promotional art and ad layout.
Mesquite, Texas, United States

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PlatinuMedusa - Freelance Illustration & Drawing
0
Kudos
5.0
2 Skills
$100
Rate/Hr
My name is Victoria aka PlatinuMedusa. I am an Osage Indian Tulsa native, traveling the earth with a pencil in my right hand and a paintbrush in the left since i escaped my mother's womb. I live, crave & breathe creativity. The world is my canvas and it's elements my media. I am a natural born artist, gifted with every essential feature of artistic ability of which i utilize and share with the world through design and illustration. I am happily willing to collaborate and work with any ideas or projects. I am open to and very experienced in all types of media and projects. For example: painted murals, logo/flyer/business design, apparel design, handmade jewelry, portrait drawings, fantasy/sci-fi drawings, custom painted clothing, tattoo design, illustration,etc. I have event planning experience, for I have been managing & employing my self/art showcases for the past 10 years. I am particularly interested in becoming involved in the book illustration industry. I currently manage Oklahoma's first legal tattoo shop & have been for the past 3 years. *View my full portfolio at www.vtaylor.tumblr.com Thank you for taking the time to view my portfolio & read my biography. I look forward to working with you :] Your Freelance Artist, -Victoria
st.petersburg, Florida, United States
Jerrold Launer - Freelance Music Composition & Audio Production
0
Kudos
5.0
2 Skills
$40
Rate/Hr
Born in Columbus, Ohio, Jerrold Launer taught music K-12 for several years after receiving his Bachelors degree in music education from Capital University. Still feeling the need for further musical expression, he subsequently enrolled at Berklee College of Music in Boston. He earned degrees in both Music Production and Engineering as well as Music Synthesis. Jerrold has provided music for projects for Warner Bros., ABC, PBS, Fox, A&E, TBN, DIC Entertainment and The History Channel. Jerrold has also continued teaching, currently instructing courses for UCLA Extension and the Los Angeles Recording School. As President of Sonic Arts, a music and audio post facility in Los Angeles, Jerrold is able to focus on what really matters...the MUSIC! Jerrold's mastery of diverse styles of dramatic underscore, has allowed him to build an extensive music library. He currently lives in Los Angeles with his wife, Heidi, and three little ones
Woodland Hills, California, United States
Massimo - Freelance 3D Graphic Design & Video Editing
1
Kudos
4.5
2 Skills
Ask
Rate/Hr
Massimo has over 15 years experience in supervising all creative aspects of film production and CGI visualisation and is passionate in developing media concepts. His wealth of knowledge in managing technical aspects on a variety of productions including corporate videos, TV commercials, short movies, documentary and real estate presentations ensures that movies are kept on their original creative track and productions stay on program and within budget. Massimo artistic quality and ability to provide creative input to script writers, storyboard artist and Directors ensures add value and the successful delivery of the production. His ability to collaborate effectively enables Massimo to direct a team of diverse individuals in various professions and at every level. His strong communication skills benefits the liaison between the studio and the film's creative and technical staff keeping the studio informed of the progress of filming. Massimo ability to direct and manage the post production workflow (editing process, colour correction, sound design and voice-over recording, reviews the edited cut of the film) is invaluable in delivering a product beyond the clients’ expectation. His in-depth knowledge of how to present film ideas, scripts, storyboards and budgets to clients will be a valuable asset for the marketing team in securing new projects.
Naples, Campania, Italy
Peter Chernoff - Freelance Quality Assurance & Programming
0
Kudos
2.5
2 Skills
$20
Rate/Hr
PETER CHERNOFF peter.chernoff@gmail.com https://github.com/PeterChernoff/MyProjects CAREER OBJECTIVE To work as a software developer in the I.T. industry. SUMMARY OF QUALIFICATIONS Languages: Java, C++, Python, SQL, XML, JavaScript, C#, PHP, Ruby, ActionScript, CSS, HTML Software testing frameworks: Selenium 3D graphics tools: 3D Studio Max 8, 9, 2009, 2010, MAXScript Game engines: Unity, Havok Vision Engine Adobe suite: Flash, Photoshop, Illustrator, Dreamweaver IDEs: MS Visual Studio, Eclipse, Cloud9, PyCharm, Android Studio Version control software: SVN, Git Operating systems: Windows, Unix Other tools: Natural Motion Morpheme, CrazyBump, VAPS XT Experience in Agile software development environment Fast learner, team player, hard-working, passionate, problem-solver CAREER EXPERIENCE 2015-2016 Independent Software Developer Personal Projects - Montreal, QC Used Python for data visualization Used Matplotlib, Pandas, Numpy, PyQT Integrated CSV and SQL data file with GIS Maintained Version Control using Git and GitHub Tracked bike accidents around Montreal over time Graphed world health data Mapped airport locations around world 2015 Software Developer, Contract Learning Bird - Montreal, QC Built, updated and fixed QA tests using Java and Selenium Modelled user behaviour with automated testing Cleaned out and replaced outdated content on website Used HTML, CSS, PHP, JavaScript, and MySQL Participated in development of initial product Participated in SCRUM meetings Resume – Peter Chernoff -Page 2- 2010-2014 Technical Artist North Side Inc - Montreal, QC Skinned, rigged characters for use in game Performed tests to ensure models worked properly Created animations for characters Prepared artwork from 3DS Max for use in engine Applied graphic design software for texturing assets Maintained version control with SVN and Git Managed communication between Art team and Programming team 2008-2009 3D Animator Internship Assorted Projects - Montreal, QC Integrated CGI animation with video recording Created CGI elements (3D Modelling, Rigging and Skinning) Handled Camera Tracking in live footage Produced and overlaid CGI elements on video Worked on a wide variety of projects (Web series opening sequence, web design, promotional clips, short film) EDUCATION 2008 AEC 3D Animation- Video Games, Herzing College, Montreal, QC 2006 B.SC. Computer science, Concordia University, Montreal, QC LANGUAGES English - Native French – Professional competence ACTIVITIES & AWARDS 2002-2003 Quebec Junior Heavyweight Wrestling Champion 2001 Member of summer 2001 Canada Games Quebec wrestling Team INTERESTS AND LEISURE Learning programming languages, such as Python, Ruby, C# Learning software tools, such as Unity, Android Studio Game design, drawing, biking, skiing, swimming REFERENCES AVAILABLE UPON REQUEST
Montréal, Quebec, Canada
Marc Dekabess - Freelance Digital Art & Banner Design
0
Kudos
4.0
2 Skills
Ask
Rate/Hr
I am an artist / Designer / writer who specializes in multiple fields of Media arts. Went to S.U.N.Y Rockland studying in Communication Media Arts and Computer Technology before transferring and graduating from F.I.T ( Fashion Institute of Technology ) with a degree in Graphic Design. I also focused in Advertising and Marketing Communications, as well as Fine Arts. My main passions and hobbies includes drawing, painting and writing. I also study software and data programing .
Springfield Gardens, New York, United States
Luqman Darries - Freelance Article Writing & Content Writing
0
Kudos
4.0
2 Skills
$10
Rate/Hr
I am a highly experienced content writer and strive to deliver quality content at all times. At 50 years old I have been a bank clerk, credit controller, computer programmer, designer and manufacturer of children's wear and now writer. I have also raised 5 children - 3 of whom are professionals and 2 still schooling.Writing is a lifelong passion which I am now forntunate enough to fulfill.
Cape Town, Western Cape, South Africa
Jeff Severson - Freelance 3D Graphic Design & 3D Animation
1
Kudos
3.5
2 Skills
Ask
Rate/Hr
Portfolio: http://www.thirddimensionstudio.com/jeffsportfolio.html LinkedIn: http://www.linkedin.com/pub/jeff-severson/2/2b1/341 Jeff Severson Profile Fully qualified and proficient in the following Computer graphics applications: 3D Studio MAX 2011, Maya 8, Photoshop CS4, After Effects, Zbrush4, Xnormal, Maxon Bodypaint 3D, AutoCAD, SketchUp, Crazy Bump, UDK, Unity, Illustrator, Flash, Premiere, DreamWeaver, Image Ready, Vray, Mental Ray, Painter IX. Also proficient in: Outlook, Word, Powerpoint, Excel, Publisher, and OneNote. Education 2002 – 2005 ACADEMY COLLEGE in Minneapolis, Minnesota Earned an Associates Degree in Computer Graphics & Animation Work Experience July 2007 – January 2011 Atomic Games in Plymouth, Minnesota Environment Artist – Full-Time At Atomic Games I worked as an Environment Artist on Six Days in Fallujah(AAA title for the Xbox360), Breach(Xbox360 and PC), an FBI training simulation, and a paramilitary training simulation. Some of the things I worked on at Atomic include: • Helped troubleshoot and prototype new modular model and texture set technology for Six Days in Fallujah. • High poly mesh sculpting using Zbrush 4. • Texture baking from high to low poly geometry using 3D Studio Max and Xnormal. Everything was modeled as high poly objects in Max. Additional detail was sculpted in Zbrush, then exported for texture baking in Xnormal. I used the baked normal and AO maps as a base for creating the diffuse, spec, and normal maps in Photoshop. Everything was kept on separate layers for easy editing and organization. • Destructible building and prop creation using Atomic's proprietary destruction pipeline. • Non-destructible building and prop creation. • Channel packing and texture sheet creation to optimize texture budget. • Created vehicles, props, and an interior for Breach. Everything was modeled as high poly objects in Max. Additional detail was sculpted in Zbrush, then exported for texture baking in Xnormal. I used the baked normal and AO maps as a base for creating the diffuse, spec, and normal maps in Photoshop. Everything was kept on separate layers for easy editing. January 2007 – July 2007 Microsoft Game Studios/Turn 10 Studio in Redmond, Washington Environment Artist – Contract (thru Aquent, Inc.) • Assisted art team in completing Forza 2 Motorsport for the XBOX 360. • Populated tracks with vegetation, crowds, prop meshes, guard rails, tire barriers, etc. Also, optimized geometry, UV mapped objects, light mapped/baked textures, resolved bugs, painted alpha masks/blends in Photoshop, optimized geometry, applied collision to objects, edited skyboxes, and QA tested. • October 2003 – June 2006 STUDIO Z IMAGERY in Minneapolis, Minnesota Lead 3D Visualization Artist – Freelance and Full-time • Created 3D models in 3D Studio Max based on architectural drawings and photographs. • Used low polygon techniques to speed render times allowing faster turnaround. • Developed an efficient method of rendering large animations using Vray by compositing separate elements in post production using After Effects. ? Projects worked on: Dubai Atlantis Resort, XBL Towers Animation for RSP Architects, Sentosa Island Resort Animation for Met Hodder, Taxi 2000 Project for Microsoft, Medtronic Headquarters Walkthrough Animation, Carlson School of Business Animation. 2002 – 2003 SOLSTAR GAMES, INC. (worked remotely from home) 3D Artist – Contract • Created low poly creatures, characters, props, weapons, and interiors for the Realm Crafter game engine. • Worked remotely from home and communicated via e-mail or IM for tasks, feedback, etc. 2001 – 2002 QUIK PAGES/INNUITY in Minneapolis, Minnesota Web Designer – Full-time (company went out of business in 2002) • Responsible for taking inbound customer phone calls and designing Web sites within a template driven application. Strong data entry combined with decision-making processes related to design and scheme for the appropriate business. • Custom coding and Web page modifications in HTML and XHTML. 1997 – 2000 BEST BUY HEADQUARTERS in Minneapolis, Minnesota Lead Senior Data Entry Operator – Full-time • Responsible for analyzing vendor invoices to verify the accuracy of sales order and pricing information. Ensured that computer entries were correct, and crosschecked information against company purchase orders to prepare for reconciliation in the accounts payable department. • Led data entry group of six, providing work direction and evaluating employee’s performance. Acted as a resource in developing solutions to invoice discrepancies and problems. Generated productivity reports, and presented results to management on a weekly basis. 1996 – 1997 GAME WIZARDS in Eden Prairie, Minnesota Strategy Guide Writer for Video Games – Full-time (Company stopped making strategy guides in 1997) • Assisted in the development of interactive strategy guides for the video game industry. Demonstrated project and time management skills. • Successfully played through and wrote strategy guides for Blood, Shadow Warrior, Duke Nukem, Diablo, Rama, Redneck Rampage, and Tomb Raider.
Minneapolis, Minnesota, United States
Lino Drieghe Art - Freelance Digital Art & Drawing
305
Kudos
5.0
2 Skills
Ask
Rate/Hr
Helping Companies & People by creating high quality artwork. Lino Drieghe Art is specialized in concept art, illustrations, character, environment and vehicle design. Please contact Lino Drieghe on contact@linodriegheart.com for questions or information.
Gent, East Flanders, Belgium
Stephanie Whitney - Freelance 3D Animation & 3D Graphic Design
0
Kudos
4.0
2 Skills
Ask
Rate/Hr
I am a media artist currently working on her B.F.A in digital animation at the University of Montana. I have worked on a few internships during my school career and am now currently looking for more steady work. work experience Jeff wisniewski (art director for Avatar): 5-30-2014 to present internship, story boarding, lighting jinnik: book cover design festimation animation festival:12-30-2014 to 5-30-2014 web design, event co-coordinator
Missoula, Montana, United States