Freelance Digital Artists : Carmichael, California

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Larnagallier@Googlemail.Com - Freelance Illustration & Book Illustration
13
Kudos
4.5
2 Skills
$32
Rate/Hr
I am an exceedingly passionate Illustrator, designer and concept artist, who has a dedicated and hard working approach to life, with a focus on being positive, friendly and reliable. I enjoy new challenges and experiences, where I can showcase my talents as an artist. I’m looking to expand and further my career within the field of illustration, graphic design & concept Illustration, where I can demonstrate and share my wealth of knowledge, imagination and creativity. I have a keen eye for detail and feel I would be a great asset to your business, helping to increase and further your businesses development, growth, and success.
Birmingham, West Midlands, United Kingdom
Patrick Brant - Freelance Graphic Design & Illustration
0
Kudos
3.5
2 Skills
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Rate/Hr
Hey there, I am a freelance illustrator, currently working on a graphic novel project. I went to durham college for both animation and graphic design. Please see my website at familiarcreations.weebly.com for my portfolio.
Kingston, Ontario, Canada
Gill D'achada - Freelance Book Writing & Copywriting
0
Kudos
4.5
2 Skills
$60
Rate/Hr
I worked in advertising, as a copywriter, for 15 years before becoming the Creative Director of an ad agency. I left to pursue a career in freelance writing. I now have clients all over the world and also have time to write novels, one of which has been published already and won the Gold Award in its category. I have worked on almost every type of writing project there is during the course of my career - from song lyrics to scripts to marketing copy to books.
Cape Town, Western Cape, South Africa
Mark Mongie - Freelance 3D Animation & Website Design
14
Kudos
5.0
2 Skills
$75
Rate/Hr
I am a Senior-level creative professional. I served as Senior Art Director at Electronic Arts from 2002 - 2006, as creative lead of all in-game interface design standards for EA Sports. The balance of my 2-decade career has been spent in advertising, interaction design, branding design and web/mobile design and development for Fortune 500 accounts. W O R K E X P E R I E N C E [ 2009-2011 ] Interact Mediaworks Art Director Head of an 18-employee Studio with offices in Utah and Indiana, serving med-tech clients like Phillips, GE Medical, Honeywell and the US Army. Managed a dozen designers, animators and developers on 3D Animation, Mobile App development, Online Learning and Web Design projects. Turned around a failing studio, doubling revenue and hiring talent away from Disney and other major competitors. Recently left the studio. [ 2006-2009 ] MongieMedia Creative Director Operated my own start-up interactive studio. Serviced clients in Utah, New Jersey and Colorado. Clients include Comcast/The Mtn, The NBA, Allegiance and CHG Healthcare. I directed a group of 4 designers and programmers. Work was primarily interactive, with the balance 3D Animation, brand design and video motion graphics. MongieMedia was acquired by Interact Mediaworks in 2009. [ 2002-2006 ] Electronic Arts, Inc. Senior Art Director I was the studio creative head for EA’s Tiburon studio as Senior Art Director, where I was in charge of 10 Art Directors, and all Interface and GUI standards across EA Sports. The studio grew from 50 to 600 employees during my tenure. While there I was an initiator the in-game advertising group. I personally led teams on game projects like Madden NFL, while managing central groups and resources. My hands-on involvement was in interface design, video cinematic production, EA Sports interface branding, and new IP development. My performance exceeded company expectations consistently. I was named to EA’s “TOP 6%” group of high achievers. I left Florida to be with extended family in Utah. [ 1995-2001 ] EAI interactive Art Director This was a Studio Management position in a medical visualization company that crossed over into interactive entertainment. I led projects in a hands-on role for Disney, Hasbro and Activision. I managed 20 Artists and Interface Designers, and acted as Producer on 2 titles for Hasbro and Disney. I was also part of a 3-person studio management team reporting to the COO in Ames Iowa where we accounted for P&L, etc. Helped manage studio growth from 9 to 50 employees in 3 years. [ 1993-1995 ] Software Arts, Inc. Art Director I led the creative team at this PC Game development studio. We produced a PC Strategy game for IBM Multimedia and Mattel/Spears Games called 'Power'. I managed an in-house art team of 5, plus contractors for web design, interface design, and motion graphics. We were successful in being acquired by public company EAI Interactive. [ 1991-1993 ] Hurricane Room Graphic Designer, Art Director I formed a design studio with 2 partners. Our chief client was WordPerfect. We produced a mix of print collateral, point-of-purchase, radio and launch promos. Half of my time was hands-on design, the balance of time doing client service and managing freelancers. I left the studio to immigrate to the USA. [ 1986-1989 ] Craig Wiser Graphic Designer, Junior Art Director I started my career in Advertising. My first accounts were for Shell Oil and BP. After two years I was assigned to Esprit Clothing brand. The projects were mostly print campaigns with a mix of above-the-line retail and point-of-purchase. I also worked for Young & Rubicam and Ogilvy Mather RST&M as a freelancer. I left to serve a 2-year fulltime mission for the LDS Church in Texas. References: - Ben Eggett – VP Production, Interact Mediaworks [Ph: 801-327-8797] - Eric Raymond – VP Product Development, Savvi [Ph: 801-298-3800] - Jeremy Strauser – Executive Producer, Zynga [Ph: 415-252-9555] - Glen Thomson – Web Channel Manager, StorageCraft [801-545-4700] - Dale Jackson – Executive Producer, EA Sports Tiburon [Ph: 407-838-8000] Skills: - Creative and Tech team management (up to 20 direct reports, agency, 3D studio, video game) - Branding, product design and corporate identity - Studio management as President (P&L, Financial forecasting, Operations, Recruiting) - Art direction across multiple media formats (Web, Mobile, 3D, Print, Motion graphics) - Multimedia Design (UX, game design, Mobile GUI, Web design, motion graphics) - Web & Mobile Development (Usability, front-end scripting, content management) - 3D Animation (modeling, texturing, animation, lighting, rendering) - Motion graphics design and editing (2D animation, video post, audio design, video compression) - Creative pitching, sales, proposal-writing, closing $100K+ deals Education: - Cape Technikon, Graphic Design Diploma – Cape Town, South Africa - Ruth Prowse School of Fine Art – Cape Town, South Africa - South African Military Intelligence – Kimberley, South Africa
Detroit, Michigan, United States
Melissa Noakes - Freelance Ad Design & Graphic Design
0
Kudos
5.0
2 Skills
$40
Rate/Hr
Freelance designer for over 10 years for many different medias including truck wraps, packaging, brochures, magazine layouts, magazine advertising, some web, posters, playbills, etc. Hired directly out of college as a designer for a magazine. After 10 years and working my way up to art director, the magazine was purchased by a new company and I was laid off last year. I currently maintain relationships and freelance jobs with approximately 5 companies in Arizona and 1 out of state. I am a stay-at-home mom looking to continue caring for my new baby as well as continue doing the second job I love - designing! I get a lot of requests of cleanup work from clients whose designers were not up to par. But I would like to also be able to create from scratch. I have great relationships with printers across the country and have many connections in the industry. I am very personable and professional and believe in what I do.
Mesa, Arizona, United States
Reda Amer - Freelance Arabic Translation & Geotechnical Engineering
0
Kudos
5.0
2 Skills
Ask
Rate/Hr
ACADEMIC POSITIONS 2011 – Present: o Postdoctoral Research Associate o Saint Louis University, Saint Louis, MO, USA 2007 – 2011: o Graduate Research Assistant o Saint Louis University, Saint Louis, MO, USA 2005 – 2007: o Assistant Lecturer o Al-Azhar University, Cairo, Egypt 2001 – 2005: o Graduate Research Assistant o Al-Azhar University, Cairo, Egypt EDUCATION 2007 – 2011: Ph.D. o Geophysics/Advanced Remote Sensing and GIS Saint Louis University, Saint Louis, MO, USA o Dissertation Title: Geoenvironmental and structural studies for developing new water resources in arid and semi-arid regions using remote sensing and GIS 2001 – 2005: M.Sc. o Remote Sensing: Al-Azhar University, Egypt o Thesis Title: Hydrothermal alteration zones within the basement complex in the Central Eastern Desert of Egypt using remote sensing and GIS 1996 – 2000: B.Sc. o Geology: Al-Azhar University, Egypt o Thesis Title: Migration of seismic waves
Saint Louis, Missouri, United States
Kevin Kelly - Freelance Audio Editing & Screenwriting
0
Kudos
3.5
2 Skills
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Rate/Hr
KEVIN J. KELLY 9614 S. Richmond • Evergreen Park, IL 60805 • (708) 567-0236 • kjkelly412@gmail.com OBJECTIVE To obtain a position requiring exceptional interpersonal and mass communication skills, as well as audio and video production talents. EDUCATION Saint Xavier University, Chicago, IL Bachelor of Arts in Communication with emphasis in Mass Communication, May 2011 Cumulative GPA-- 3.83/4.00 – Graduated with Honors, Magna *** Laude MEDIA EXPERIENCE Media Relations Assistant - Internship, Saint Xavier University January 2011-April 2011 Prepared press releases, developed ideas for school-oriented videos, designed and distributed school information via community-specific websites, and operated production equipment. Writer/Producer/Editor -“Lyrically Speaking: The Art of Music as a Form of Communication” Created a documentary through extensive research. Developed script, filmed interviews, edited tape thoroughly, and produced the project completely. Film/Television Appearances This includes, but is not limited to: Public Enemies (Motion Picture), The Dilemma (Motion Picture), Illinois Dept. of Transportation (Commercial), Chicago Code (Television Series) and Shameless (Television Series) MEDIA SKILLS - Skilled in editing with Final Cut Pro and Adobe Premier Pro. - Proficient in writing, analyzing, adapting, and editing script. - Strong knowledge of Microsoft Word, Excel, PowerPoint, Adobe Photoshop, Adobe Lightroom and AP Style writing. RELEVANT COURSEWORK - Television Production - Radio Production - Media Writing - Digital Photography - Visual Communication - Business Management HONORS/AWARDS - Outstanding Mass Communication Student of 2010/2011 - Magna *** Laude - Dean’s List, 4 semesters References and Portfolio Furnished Upon Request
Oak Lawn, Illinois, United States
Cheryl O'Brien - Freelance Proofreading & Editing
1
Kudos
4.0
2 Skills
$15
Rate/Hr
I am a student pursuing a degree in English at Montclair State University. I earned a score of 700 /800 on my verbal SATs and am highly proficient in grammar and editing as well as literary analysis. I am also a professional model signed with multiple agencies in Manhattan.
New York, New York, United States
Keri Proctor - Freelance Transcription & Article Writing
1
Kudos
4.0
2 Skills
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Rate/Hr
Keri Proctor 444 Pine Road Rockmart, GA 30153 (770)605-1726 Keriproctor88@yahoo.com Career Focus Writer/Editor responsibilities for Web content Experience Summary • Experienced in writing feature articles, short stories, biographies, essays, editorial pieces, press releases, research reports, informative articles and product reviews. • Well versed in copyediting, transcription/editing of interviews, and proofreading • Strong technical command of the English language; familiarity with virtually all writing styles; serious commitment to excellence in the online, printed and published word. • Competent researcher Education Rockmart High School Rockmart, GA Georgia Northwestern Technical College Rockmart, GA Ashford University Clinton, Iowa Professional Experience Cashier – Wal-Mart Rockmart, GA • Assisted customers with products, pricing, check-out and general questions and concerns • Work directly with cash, debit and check transactions; operated cash register Writer – ParentingINC.org, Online Magazine • Authored feature articles over a large variety of parenting topics • Tested and authored reviews for infant to teen and parental products • Edited and revised articles • Daily use of Microsoft Office programs, Spell and Grammar Checkers, Plagiarism Detection Programs, Internet, Email and site specific online publishing tools Writer –Haralson Health & Beauty Buchanan, GA • Weekly Columnist covering various beauty topics including hair, makeup, skin care, and products • Featured writer for “Diet and Exercise For The New Mom” section • Assistant editor duties including article and column revisions, reviewing reader submissions, spelling, grammar, language, research, references, and plagiarism detections • Frequent use of Microsoft Office programs, Spell and Grammar Checkers, Plagiarism Detection Programs, Internet, Email, printing and publishing tools Writer– Textbroker.com • Authors keyword specific articles for a large variety of clientele • Completed all revisions and followed specific clientele instructions and keyword usage • Extensive Internet research, regular use of publishing tools both site specific and editorial including Microsoft Word, spelling, grammar and plagiarism tools Computer Skills • 110 WPM • Microsoft Office: Word, Excel, Access, Outlook, PowerPoint and OneNote • Publisher Express • Online Site Specific Writing and Publishing Tools • SpellCheck and GrammarCheck Plus • Plagiarism Express • Writing Samples & References Available
Cedartown, Georgia, United States
William Michael Mchugh - Freelance Fantasy Art, Book Illustration, Creative Writing, 3D Graphic Design, & Illustration
1514
Kudos
5.0
12 Skills
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Rate/Hr
Every day is a new chance to explore amazing fun technology. My first real job, at 19 was working in a type setting shop that used steel type and hot lead typesetting machines. Cherry Hill Composition, across the bridge from Philly. We were working on Ray Bradbury books for Random House in New York City. I shoveled lead slugs, melted and poured ingots and ran a proof press and always kept my eye on the"Machine". The incredible Linotype machine. What a intricate machine! A mechanical computer! Google it! The place was alive and the people were brilliant! Amazing changes to live through. This site features almost 200 samples of my work, some with many artists involved, on almost 10 pages. The first few pages are all real-time animation productions and tests, as well as my VR museum and resort project. Currently developing projects in my Virtual Production Studio that are going from "VIRTUAL REALITY" to "REALITY" ..absolutely exciting process!!!!!!! Working with some incredible programmers, artists, and designers in a virtual environment from around the world. R&S Production Services 2012-2014 : Contract Creative Producer / Show Designer. Co-created and developed Kahramaa Awareness Park Ride and Show "The Seven Worlds of Qatora". A whimsical yet scientific story about the life cycle of water featuring characters from the Kahramaa Awareness Park in Doha, Qatar. Supervised the animation production and managed and directed the Virtual development of the project in my Virtual Production Studio. Working closely with the project director John Matthews. The Kahramaa Awareness Park will also feature a new 360/3D Dome theater Designed by R&S Production Services Inc. Seems like a great place to show one's work. I have done a few things in my life and have had a lot of fun for the most part. I really like to create and explore ideas that are fun and exciting and then see them become real. I am blown away by what can be done today with all this great technology. I do like to start with a pencil and a brush though. I wish I was just starting out again. The pieces I have included on this page represent a very small selection from many different types of projects. Most of the big projects involve many different people working together to accomplish a dream. I like to create highly complex engaging projects that push the envelope and are outside the box. After 30 plus years I still have, a burning desire to continue and have been creating and exploring new exciting technology breakthroughs that are truely amazing. NEW>>>>>> I have added a video to my portfolio that I created. I put it up as a small homage to Engineering Giants like Ed Feuer, Bill Watkins, Dave Schweninger, Kent Bingham, John Zovich, Vern Preston, Bob Gurr, Dave Toyne, Bill Novey, Mac Macelravy and so many more amazing minds that I have had the pleasure to work with over the years. They have brought so much "Techno-tainment" to the world with little or no credit. I say "Thank you". And I must thank my special mentor and teacher Maury Hurt. NEW>>>>>> Solari Glass video, we make glass gifts by hand in our studios in Oregon. NEW>>>>>> This new video is one I created for the Sea Lion Caves. Please enjoy and visit if you come to the Oregon Coast. _______________________________________________________________________- Professional overview: William Michael McHugh Phoenix Entertainment / Anvil Productions, Inc / Michael McHugh LLC. FlexTek-Media LLC. Solari Glass P.O. Box 1033 Florence, Oregon 97439 541-997-4980 http://www.freelanced.com/williammichaelmchugh solari@oregonfast.net anvilfun@gmail.com Phoenix Entertainment, FlexTek-Media LLC. Anvil Productions, Inc. Michael McHugh : 1992 to present- Owner, Producer-creator/ Director/ Production designer engaged in the creation and design of themed entertainment projects and interactive entertainment software products via producing, directing, scripts, design documentation, storyboards, illustrations (brush, PhotoShop) 3D computer graphics (3D Studio, Max), Current Real-time development tools, plans, layouts, project breakdowns, project budgets, software programming, production management. Solari Glass: Founded this company in 2000 to create, manufacture and market fine glass gifts and glass fine art pieces. http://www.solariglass.com Projects: Virtual Production Studio: 2010-2016. Using real-time 3D development tools and traditional 3D and 2D design tools to create, design, animate and develop virtual production environments and projects. Kahramaa Awareness Park, Virtual Science Museum and resort, Doritos Commercial Contest, Graphic novel and game concept and Florence Visitor center concept project & the “Al Wasl” Dubai Expo 2020 concept Ready to help other design teams develop their projects in real-time. FlexTek-Media LLC. http://flextek-media.weebly.com/Started this company in 2016 and acquired the exclusive world wide rights for Flexi-LED technology for use in dome theater configurations. Created and developed many new configurations for the “mini LED dome” to bring to market and created the “Al Wasl” Full SPHERE” dome project as a special stand alone visitor center / attraction for the Dubai Expo 2020 project. http://www.myfunprojects.com/ R&S Production Services 2012-2014 : Contract Creative Producer / Show Kahramaa Awareness Park: Doha, Qatar: http://vrprojects.weebly.com/ Show designer, creative producer Co-created and developed Kahramaa Awareness Park Ride and Show "Qatora's Marvelous Water Adventure" A whimsical yet scientific story about the life cycle of water featuring characters from the Kahramaa Awareness Park. Supervised the animation production and managed and directed the Virtual development of the project in my Virtual Production Studio. Working closely with the project director John Matthews. Just Wright Books : 2013, Partner, Illustrator, Publisher, Editor. Adventures at Boomer's Pond series. Stella the Baby Sea Lion at Sea Lion Caves and Sasquatch Adventures. http://www.justwrightbooks.com/ Sea Lion Caves: 2011-2013, produced and directed the development of new interpretative experience using hand held devices and HD displays. Directed the procurement, reconfiguration and installation of POS and WS networks with 20 computers and peripherals. Developed and installed the Sea Lion Caves new photo opportunity using green screen technology. Navifun.net : 2012 Co-created and developed the http://www.navifun.net/( “iFUN”/“FUN”) 360 WWW marketing experience, Lead grant writer and project co-creator, producer and director. To date over 30 thousand visitors have come explore Florence Oregon from almost every country on earth. It has proven to be a great trip planner. R&S Production services: 2011-2012, Co-created and developed three new ride attractions via scripts storyboards and technical direction. Each ride features the state of the art in computer interactive solutions and ride systems. R&S Production Services: 2009/2010, “Ocean Adventure” Co-Creative and Technical Director for the master plan creation and design of a 20,000 square foot virtual aquarium and entertainment center. Created, via scripts, story panals, diagrams, production budgets, hardware specification and software direction a total of 35 interactive exhibits including a 3D stereoscopic theater and 4D motion base theater. Budget Approx. 20 million dollars. Ride and Show Engineering: 2002, Produced and directed the creation and development of 2 real-time interactive rides. Developed all the graphics software and show systems software code base including the motion control software for the motion base systems. Specified all the rack-mounted computer systems. Fifty percent equity owner of all software produced for both projects. Budget 500k Robert Morris Architect: 3-D construction and animation of 14,000 sq.ft. residence in Sedona Arizona. Designed 200k themed pool and spa area. Sea Lion Caves: Producer/director of interpretive video theater for their 70th anniversary project. Solari Glass: Designed and produced 2 large-scale glass vessels for Disney and a new attraction in Tokyo Japan. Insured value 25k. Sea Lion Caves: Creative development consultant for new business expansion. Ride and Show Engineering, Mayan Treasures: concept design for a 20,000 sq.ft. dark ride attraction for R&S engineering and the Lotte Corporation. Swift Design: 3D project development for retail stores for Wal-Mart and Kodak. Indy 500: concept design for a 25,000 sq.ft. virtual racing entertainment center and traveling show. Smithsonian Institute: concept brainstorming for a new 20,000 sq.ft. Interactive exhibit. RCA dome: concept design and preliminary engineering for a unique 10,000 sq.ft.helium sign. Bluebird interactive attraction: Tokyo Japan, Producer /director for all animation footage. Fukushima Power Plant: Producer/Director of an interpretive computer animated video. Electronic Arts: Hunting game interface design and concept development Fairy Tales: concept development for a 25,000 sq.ft. dark ride attraction in Tokyo, Japan Ride and Show engineering, Alien Encounter: concept design for a 300 seat live action show in Taiwan. Star Siege: Dynamix, a real-time space shoot-em-up for Sierra on line. Pro-Pilot : a real-time IBM Flight simulator for Sierra on line; responsible for all 3D architectural constructions and building texture maps for the entire United States and Europe. Budget 130k All Dogs go to Heaven: MGM TV Series background design and layout. Space World: Master plan re-design and development, Dream Makers, Tokyo, Japan approx. budget 50 million. Hercules: children’s book illustration, Golden apple publications. Pinball: Dynamix, concept development and character development Aqua Wonderland: concept master plan for a 300 million dollar park and mall in Tokyo, Japan for FR&S. and the Lotte Corporation. City of Las Vegas, Tower of Power: paid competition for a concept of a giant ten story 10 million dollar gaming machine; city of Las Vegas Freemont street rehab. Budget 40k Lost Land: concept design for a 20,000 sq.ft. Dinosaur ride attraction for Tokyo Japan. Robert Morris Architect: 3-D construction and animation of 6,000 sq.ft. Residence. American Pipe Organ Museum: designer Edge: Attraction and master plan consultant, 25,000 sq.ft. F.E.C. project for the Portland Trail Blazers Superman and Waterworld: created two new concepts for thrill attractions for MCA Universal. Renegade: Creator proprietary virtual reality flight simulators and theaters. LTD Bus Terminal Eugene, Or.: W.G.B.S. aia., 3D environment construction and animation. OBEC Engineering, Ferry Street Bridge: 3D construction studies for two bridge projects. Paramount Parks: concept development and 3D studies for “Sitcom Nightclub” Downtown development: 3D studies for the City of Eugene, Or., Plaza and Charnelton Street, Astoria aquatic facility: 3D studies for Robertson and Sherwood aia. Times Square Virtual Reality Entertainment Center: XS New York, concept development Major League Baseball: retail shops, Mobius Inc. Kodak: 12,000 sq.ft. retail center, Mobius Inc. Speed Racer: concept development for a Sega game for Radical Entertainment. Game development concepts include: Tiny Monsters, Pirates, Thingamabots, Bow Hunter, Sundogs, Demonstar, Uncle Harry, Atlantis, Iceworks and Dragon Flight. Dynamix : '91-'93, Art Director -computer game development Responsible for the visual development and production of IBM compatible computer games. Specifically, "Betrayal at Krondor", via production planning ( budget and scheduling), storyboards, character design, scene design, film and video production and computer graphics production. Sequoia Creative: '90, Director of Show Design Directed the creative development of entertainment projects via scripts, storyboards, ride and attraction layouts, illustrations and preliminary budgets. These projects included "The World of New York" ( World Trade Center), "Clark Quay"(Singapore), Six Flags, and the "Mirage" concept project. Budget range: 10 to 15 million Ride and Show Engineering: '88, ‘90 Director of show production / Senior Show Designer Created and Developed entertainment projects via scripts, storyboards, illustrations, ride layouts, and budgets. These included "Leofoo Village"(Taiwan R.O.C.),"Denbies"(U.K.) and MCA's "Cliff-hangers". Worked closely with Bill Watkins, Vice President of engineering, in the creation of several unique ride and show action equipment systems. Developed and successfully co-negotiated the "Denbies" contract worth 1.2 million dollars. Helped define design and secure the first “Ball Machine” contract for the Hong Kong museum of science. Budget range: 1.2 to 450 million Universal Studios Hollywood: '86,'88, Show Designer / Art Director “Miami vice Action Spectacular" Co-developed and created the storyline and action scenario for this 2.5 acre 3,000 seat outdoor attraction. Created gags and show stunts including mechanical concepts for certain pieces of show action equipment like the run-away mine car. Designed and directed the design of the entire set, from topographic studies, set buildings, to landscaping. Interfaced with the architect, structural engineer, general contractor, set builders, special effects vendors, and show action equipment engineers and manufacturers. Helped develop the show set budget and show set RFP and acted as on site set installation supervisor. Budget: 6 million Universal Studios Florida: '88, Show Designer / Art Director "E.T." (the ride) Supervised and directed a team of storyboard artists, set designers, ride layout designers, character designers, illustrators, sculptors, and model builders in the development of this 50,000 square foot attraction. Interfaced with the architect, special effects vendors, set builders, lighting and sound designers, animated figure vendors and ride manufacturer during the concept development, schematic and design development phases of this project. Helped develop the target show budget and worked to maintain a responsible approach to design. Budget: 38 million "Jaws" (the ride) Acted as the in-house show design consultant for the development of this large scale out-door attraction. Co-developed the ride layout, timing plan, and created several of the show gags from creative concept level to mechanical concept studies. Budget: 28 million "King Kong" (the ride) functioned primarily as the creature designer for this project. Supervised the range of motion studies, sculpted the maquettes used to manufacture the full sized 40 foot tall figures and worked closely with the audio animatronic engineers and helped create the animated airbag technology. Budget: 3 million (creatures only) "Animal Actors" Served as creature designer. Directed the design and sculpting of the alligator and helped develop mechanical concept studies. "Hanna Barbera" Creative development show designer. Created and directed the development of this 20,000 square foot project from concept storyboards to schematic design. Interfaced with potential vendors for the ride system and interactive area. Budget: 10 to 15 million "Lagoon Show" Free-lance creative design consultant and show designer. Worked closely with Hal Needham and MCA Vice President Terry Winnick in the creation and development of this large scale stunt extravaganza for the central lagoon of the Florida project. Created and developed the show scenario, script, storyboards, mechanical show action equipment concepts, show set plan, and action diagrams. Budget: 10 million "King Kong II" Created and developed the concept design for an alternative ride concept for the King Kong venue. "Mechanoid" Created and developed the concept design for an alternative ride concept for "Battlestar Galactica". Australian International Licensing Inc.: '86, Project Director / Art Director Created and produced toy and product concepts via scripts storyboards and illustrations. Clients included Mattel, and Worlds of Wonder. Hanna Barbera Productions: '85,'86 Senior Designer-Team Director Designed characters and environments for 60 episodes of the "Go-Bots" and the "Rocklords" feature film. Make-up Effects Lab.: ‘84 Designer Sculptor for several creature film effects. “Pirates of Penzance”, “Neon Maniacs”. DIC: ’83 Background designer 13 episodes for the ABC series “Pole Position”. A.Carroll Design Studios: '82, Designer Responsible for the three-dimensional design package for the "Marketplace" a multi-million dollar shopping center in Bay Hills, Orlando Florida. Designed their hallmark clock tower and storefronts and acted as the owners on site design supervisor. Budget: 12 million Ten years owner operator of production studios engaged in the business of museum exhibit design and fabrication, interior design and construction, leather work, fine art painting, silk screen and stone lithographic print making.
Florence, Oregon, United States