Freelance Bookkeepers : Dhaka

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Jewel - Freelance Accounting & Bookkeeping
0
Kudos
5.0
2 Skills
$1
Rate/Hr
I am jewel I am student of BBA
Dhaka, Dhaka, Bangladesh

More Freelancers

Julius Camenzind - Freelance Art & Book Illustration
150
Kudos
5.0
2 Skills
$15
Rate/Hr
My name is Julius Camenzind. I am a concept artist and published illustrator. My favorite genres include Fantasy Art, Character Concept art, Landscape Design, Sci-Fi and and Fiction. I am proud to say my illustrations have been featured in two fully illustrated and published books so far. I am consistantly motivated and inspired to create new, imaginative, and visually appealing artwork, and am actively searching for work in which I can put my passion, and skills in illustration to work. I believe, that just as the skills, experience, and passion in illustration and artwork are important factors, so is being accessible, dedicated, loyal, and easy to work with. These are cornerstones in my professional career as an artist that I live to uphold. I am available to begin work on new projects so feel free to contact me. Work Experience: -Illustrator for Children's Book Author (October, 2012 - March, 2013) Published Illustrator of two full length children's rhyming picture books Fashion design illustrator Illustrate fashion designs, accessories, concepts and ideas for use on websites Illustration - Private client (September, 2013 - October, 2013)
Coral Springs, Florida, United States
Richard Robledo - Freelance Creative Writing & Project Management
0
Kudos
5.0
2 Skills
Ask
Rate/Hr
Education SAN DIEGO STATE UNIVERSITY 1992-1994 Major: English Minor: Music, Theater Arts CHAFFEY COLLEGE 1994-1996 Major: English Minor: Music, Theater Arts Experience PAPAYA STUDIO, Irvine, CA Senior Producer, April 2009-Current Managed a team of 60 developers on the creation of four video games. Collectively, the projects generated a over $30 million in gross revenue. Managed all outsourcing business, including overseas cinematics production (Japan), music composition with Emmy award winning musicians, voiceover studio recordings, sound engineering, and television/film industry writers. Interfaced with publishing and licensing partners – including Disney Interactive Studios, Pixar Animation Studios, Electronic Arts, Namco/Bandai, and Cartoon Network Interactive – to set up production pipelines, development schedules, licensing approvals, and legal clearances; as well as, creating professional and positive working relationships, which resulted in repeat business. Managed internal groups: Programming, Art and Animation, Game Design, and Production. Worked closely with department leads to ensure good communication was ongoing, production milestones were delivered on time, and project visions and goals were met with the highest quality. Projects were managed across six video game platforms: PlayStation 3, Xbox 360, Nintendo 3ds, Nintendo Wii, PlayStation 2, and PlayStation PSP. Created, managed, and tracked production schedules and budgets using MS Project and Excel. Worked one-on-one with company President to develop new project concepts, and then pitch those concepts to industry groups from all over the world. This relationship brought three projects to the company. COLLISION STUDIOS, Marina Del Ray, CA Producer/Lead Designer, March 2009-April 2009 Worked on the recruitment of a 10-man team to develop an unannounced Nintendo Wii sports title. Prepared project schedules, including milestones, which detailed each team members’ tasks and due dates for those tasks. Worked with the Tech Director to create a detailed TDD Worked one on one with licensors to create a streamlined approval process with the quickest turnaround times as possible. Communicated with outsourcing companies in order to negotiate the best contract that would benefit the studio the most. Composed a thorough GDD to establish the scope, direction, and content of thee project vision. Prepared quality pitch documents to help establish future projects for the studio. SKYWORKS INTERACTIVE, Seal Beach, CA Lead Designer, February 2008-November 2008 Bring the Creative Director’s vision to life. Build and script 3D levels in GUI-based proprietary level editor (Unity 3D). Write thorough GDDs to establish the scope, direction, and content of the vision. Work with the Art Director to give color, shape, and dimension to the vision. Work with the Tech Director to bring order and life to the vision. Write story and dialogue. Proofread and edit game script, press releases, and corporate newsletters. Ensure the vision is given periodical reviews to maintain its initial goal. Design gaming systems: economy system, buying/selling system, upgrade system, camera system. Design player and mission mechanics. MUMBOJUMBO, El Segundo, CA Lead Designer, August 2006-December 2007 Brainstorm and research for new game concepts, themes, and mechanics. Used Flash to write and build game demos for new projects. Write thorough GDDs to establish game vision, rules, and layout. Work with Art Director to nail down art style for gameplay and UI. Work with Tech Director to create a list of gameplay features, and to create a plan for first playable. Report to Studio Director and Creative Director to communicate project status. Build game levels with proprietary tools. Write story and dialogue. Direct voice over sessions. Pitch new game concepts to upper management. Demo playable milestones for upper management. PAPAYA STUDIO, Irvine, CA Lead Designer, January 2004-August 2006 Evaluate proprietary game engine, research top-selling games, and collaborate with design team and department leads to determine the project’s overall vision and goals Document game specifications: gameplay rules and mechanics, controller configuration, player abilities, gameplay camera, AI classes, front end and pause menu, story outline, and game flowcharts Create a design plan and schedule to produce a playable representation of established project vision that demonstrates technical, artistic, and creative goals Identify each designer’s gifts and dependencies, and delegate tasks appropriately to benefit from their talents and to eliminate weaknesses Technically/artistically classify new design feature requirements, communicate them to the relative programmer/artist, and follow up until feature completion Designer, October 2002-January 2004 Work with fellow Designers and Lead Designer to conceive creative design features and gameplay elements Use 3d Studio Max to build level layouts, and to place—gameplay triggers; AI positions; AI pathfinding maps; pickups; checkpoint markers; cutscene cameras; animated objects, particle effects markers; sound emitters—all of which work together with the scripting language Use LUA script to code gameplay events—a creative mixture of timed occurrences built to challenge the player’s skill set from the simplest to most difficult magnitudes Gain a solid understanding of our engine’s technical and artistic limitations, and strive to develop fun and challenging gameplay within CRAVE ENTERTAINMENT, Rancho Dominguez, CA Associate Producer, August 2001-October 2002 Managed, organized, and updated milestone and production schedules Compose and edit design documents Pitch potential projects and game proposals to executive board, and sales and marketing teams Represent and promote the company and its projects to the industry press Assist in managing development teams to ensure they achieve their milestones on time Coordinate and oversee specific areas of project development; such as scheduling voiceover recordings, and photography sessions Distribute updated project builds in various forms of media to appropriate personnel Work one-on-one with QA Manager and Lead Testers to guarantee a complete, thorough, and swift test cycle Provide the press, both online and print, high quality media assets Skills Software: 3D Studio Max, Unity 3D, Adobe Photoshop, Adobe Premiere, Microsoft Office, Microsoft Visio, Sound Forge, Sibelius Music Software, Alienbrain Studio 7, Filemaker Pro Programming: C, C++, LUA Script, HTML, Action Script 2.0 Shipped Projects Senior Producer— “Cartoon Network Punch Time Explosion XL” 2011 (Nintendo 3DS, Wii, Xbox 360, PlayStation3), “Trivial Pursuit: Bet You Know It” 2011 (Nintendo Wii), “Cars Toon: Mater’s Tall Tales” 2010 (Nintendo Wii), “Ben 10: Ultimate Alien Cosmic Destruction” 2010 (PlayStation 3, Xbox 360, Nintendo Wii, PlayStation 2, PlayStation PSP), “Toy Story Mania!” 2009 (Wii), “Ben 10: Alien Force Vilgax Attacks 2009 (Xbox360, Nintendo Wii, PlayStation 2, PlayStation PSP) Lead Designer—“Luxor: Pharaoh’s Challenge” (Wii, PS2, DS, PSP) December 2007, “Charlotte’s Web: Word Rescue” PC, “LarryBoy and the Bad Apple” PS2 Associate Producer—“Battle Realms” (PC), “Battle Realms: Winter of the Wolf” (PC), “Global Operations” (PC), “Mace Griffin Bounty Hunter” (PS2/XBOX), “Whirl Tour” (GameCube)
United States
Shawn Stonesifer - Freelance Audio Editing & Music Production
0
Kudos
4.0
2 Skills
Ask
Rate/Hr
HI there, I'm a pro composer who has experience with a wide variety of appropriate styles, with particular specialties in emotional and quirky music. I am between large projects right now and would love to take care of this for you. Take a look at my website at shawnstonesifer.com and you will hear a handful of styles from my games and commercials. The bottom line is that I am motivated and able to deliver something special every time as a professional business partner. Best Regards, Shawn Stonesifer Composer 815-978-4887
Sterling, Illinois, United States
Andrew Hall - Freelance Editing & Proofreading
0
Kudos
4.5
2 Skills
$40
Rate/Hr
Expert in content development and managing projects requiring a high level of attention to detail. Efficient working independently, leading teams, or serving as an integral team member. Effective communicator and point person with clients, key opinion leaders, teams, and supporting departments thereby enabling the development and delivery of complex, concise products and services. Seeking a role that will capitalize on my accumulated skills and capabilities. PROFESSIONAL EXPERIENCE Freelance Publishing Professional November 2013 to Present Contract editor providing editing services for authors and publishers of professional and graduate-level medical publications and products. Primary services include developmental (substantive) editing, proofreading, process management, rights and permission resolution, and coordinating and managing contributors' efforts and deadlines. Elsevier, Inc., Philadelphia, PA December 2004 to November 2013 Senior Developmental Editor/Managing Editor Editor and manager responsible for the development of complex and high-quality print and electronic textbooks and clinical reference titles for an audience of medical school students, instructors, physicians (both generalist and specialist), surgeons, and clinical researchers. - Led a five-person team of junior, mid-level, and senior editors. Assigned projects based on individual capabilities and maintained balanced workloads so that all projects received thorough attention and published on time. Team maintained an average on-time delivery and publication rate of 98% for 2012 and 2013. - Personally oversaw the full developmental editing cycle titles annually representing approximately 30,000 pages of highly technical, sophisticated content and delivered on time and on budget with over 95% frequency. These 54 titles produced revenue in excess of $17 million over the 9-year period. Three titles won prestigious awards from the British Medical Association. - Controlled all aspects of day-to-day product and content development from contract planning and initiating through design and layout, text and artwork development, to book production and final product availability. - Worked closely with authors, editors, and contributors to keep them on task, on schedule, and motivated. Primary contact providing any and all support possible to assist them with meeting their goals and completing their part in the overall development of the product. Some projects included in excess of 100 such participants. - Partnered with the Content Strategy, Design, Production, and Digital Content teams to develop products and strategies that optimized the presentation of instructional and clinical content. - Developed and implemented a mentoring program that increased retention of key talent by educating junior staff members through a process that enabled them to migrate onto developmental and editorial teams. - Created and established processes that transitioned workflow from print-based to digital-based thereby improving efficiencies and shortening throughput time from manuscript to finished product by 30% and reducing development expenditures by 99%. - Leader working closely with strategic planners and key authors to identify and develop content from print products into ancillary digital products, such as smartphone apps, then conducted test-marketing to customers for feedback and acceptance. - Designed the user interface and created the software test plan for the highly-successful in-house–produced manuscript submission and document management system. Freelance Developmental Editor April 2002 to December 2004 Contract editor responsible for developing original manuscripts into organized and complete submissions. - Ensured consistent format and style throughout the product; performed art assessments; established document version control and tagging of features; completed publisher permission requests; and maintained all associated project control documents. - Supported client initiatives to publish complex, high-value critical titles on schedule by identifying and reducing process bottlenecks, assisting contributors with meeting their commitments and deadlines, and identifying and resolving material defects. - Developed 12 medical reference titles for 2 publishers totaling 25,000 manuscript pages. - Provided editorial support, guidance, feedback, and motivation to physician-authors in the development of their manuscripts for publication. - Researched technical options and provided development and testing support during the production of electronic products for PDA, CD-ROM, and Internet platforms. Medical Broadcasting Company (now Digitas), Philadelphia, PA January 2001 to March 2002 Project Manager, Interactive Project manager at a top-50-rated, award-winning, advertising agency leading teams of designers, artists, writers, and Web developers in the delivery of Internet campaigns and electronic products for the pharmaceutical industry. - Managed a $4-million 15-project Internet program comprising multiple Web sites, media plan and banner ad campaigns, and complex “push” e-mail program. - Resurrected a 5-year-old eight-product book of Web sites worth over $1 million in revenue and, for the first time, made it profitable. - Worked closely with clients’ marketing teams to assess and develop opportunities and to provide timely advice and opinions regarding Internet initiatives per each client’s needs. Systems & Computer Technology Corporation, Malvern, PA May 1999 to January 2001 Technical Writer/Quality Assurance Team Lead/Process Engineer - Technical Writer and Process Engineer for the internal corporate initiative to establish an Internet-based methodology comprising processes, activities, and practices for project management; software development; account management; and service delivery based on the Capability Maturity Model and the Project Management Book of Knowledge. - QA Team Lead and Lead Technical Writer on an international team of 60 engineers tasked with The Weather Channel’s successful Y2K remediation and end-to-end testing programs. Developed, wrote, and maintained all process documentation, templates, and tools. Mosby, Inc., Philadelphia, PA October 1995 to January 1999 Associate Developmental Editor/Associate Production Editor - Edited, developed, and budgeted the publishing of high-quality medical books for an audience of physicians (both generalist and specialist), surgeons, and clinical researchers. - Produced, copyedited, proofread manuscript and art; performed all tasks involving page layout, design, and typesetting; and supervised bound-book functions. United States Army, Reserve, and National Guard (Retired) October 1981 to October 2003 First Sergeant - Senior leader responsible for administration and operational support, organizational training, individual training and career development, discipline, personnel action, and health and welfare. EDUCATION Temple University Bachelor of Arts in History, Minor in Asian Studies Villanova University/Edutech Microsoft Certified Professional—NT 4 Server and NT 4 Workstation; Creating & Configuring a Web Server Using MS Internet Information Server 4; NT 4 Server in the Enterprise; Internetworking with MS TCP/IP on MS Windows NT4 HONORS & AWARDS - Developmental Editor of the Year, Elsevier, Inc., 2009. - Member of Phi Beta Kappa, Phi Alpha Theta, and Golden Key academic honor societies.
TALLAHASSEE, Florida, United States
Mia Safaee - Freelance Journalistic Writing & Journalistic Photography
1
Kudos
5.0
2 Skills
$65
Rate/Hr
Mia Safaee mia.safaee@gmail.com Writing and telling stories is a passion of mine. I am currently writing a documentary about Global freshwater scarcity and how humanity can reverse the effects. I enjoy doing research and finding answer and asking tough questions that no one wants to ask. Education__________________________________________________________ BA of Humanities- Major Journalism Penn State University, Harrisburg, Pa. December, 2009 Pierce College- Studying Education (GPA. 3.85) Technical highlights__________________________________________________ Writing, filming, and producing documentary on Global Fresh Water Scarcity: How humanity can work with nature to reverse the effects. December 2012- Current #NODAPL Mentally ill Homeless A Diamond is Forever Media and the Body Image Human Trafficking Is CO2 the Main Cause of Climate Change? Is Water Worth More Than Oil? Dams manipulate the water cycle and its ecology The Great Green Wall 1.5 C Skills__________________________________________________________________ Microsoft Word/Excel/Power Point Wordpress Journalistic writing Editing/AP Editing Conducting interviews/ coming up with interview questions Research/ In-depth research and reporting Work History_____________________________________________________________ Teachers Assistant Kinder Care- Champions, Chatsworth, Jumilla September 2, 2016 –February 9,2017 Cleaning/Organizing classroom Planning and creating lesson plan activates Creating a safe, fun, educational, and friendly environment for students Communicating and getting to know parents Daily Head Count/ signing in and out of students Serving snack Opening and closing of program Math and English Tutor (1st-5th grade) Total Education Solution, Pasadena, South Fair Oaks Ave. January 26, 2016 – June 3o, 2016 Tutor (1st-5th Garde) students on math and English/ Student I tutored passed all assessment test opting out of tutoring Writing, filming, and producing documentary Global Fresh Water Scarcity: How humanity can work with nature to reverse the effects. December 2012- Current
Sherman Oaks, California, United States
Marcus Murray - Freelance Book Illustration & Children's Book Illustration
87
Kudos
5.0
2 Skills
Ask
Rate/Hr
OBJECTIVE To obtain a position that allows me to apply and expand my illustration knowledge and imagination in a career as concept artists, comic book artist, story board artist. or freelance in the publication industry. EDUCATION Bachelor of Arts in Illustration Academy of Art University, S.F., CA Proficiency in Graphic Multimedia Diablo Valley College, Concord, CA * Received various educational Awards of Merit in the Arts and Graphic Design Through my Years of Education. TRADITIONAL MEDIA • Pencils & Inks • Graphite Pencil & Charcoal • Watercolor Paint • Gouache Paint • Oil Paint • Acrylic Paint DIGITAL MAC/PC MEDIA • Adobe Photoshop • Adobe Illustrator • Corel Painter • Adobe Flash • Adobe Dreamweaver WORK EXPERIENCE and CLIENT CONTRACTS 2010 – Kensho Kuma, Music Artist, CA – Illustrator and Graphic Designer 2009 – Roots Collective, Central Valley, CA – Illustrator and Graphic Designer 2009 – Private Contractor, Fresno, Ca – Muralist 2007 – Splendor Designs, Berkeley, CA – Graphic Designer and Silkscreen Printer 2007 – Private Contractor, Hercules, Ca – Muralist 2006 – Netopia, Emeryville, CA, – Graphic Designer 2005 – Private Contractor, Piedmont Ca – Muralist 2009 – Kensho Kuma, Music Artist, CA – Illustrator and Graphic Designer 2004 – Aaron Art Brothers Art Supplies and Framing, Emeryville, CA – Certified Picture Framer 2002 – Amsterdam Art Supplies, Berkeley, CA – Fine Art Department Specialist 2000 – Street Scholars Entertainment, Bay Area, CA – Illustrator And Graphic Designer 1999 – Lions Den Entertainment, Bay Area, CA – Illustrator And Graphic Design GALLERY DISPLAYS 2006 - Current, Live Painting, Non Stop Bhangra Collecti, San Francisco, CA 2010, A List New Years Party, San Francisco, Ca 2010, Live Painting, Project Ahimsa, 111 Mina, San Francisco, Ca 2009, Push Studios, Passive Aggressive show, San Francisco, Ca 2009, Metreon, Best of the Bay event, San Francisco, CA 2010, Crazy Moon Studios, Art hop Show Fresno Ca 2010, Tower District Music Studios, Art hop Show, Fresno Ca 2008, Live Painting, Dali Lama Peace of Mind Exhibit YBCA, San Francisco, CA 2007, Transmissions Gallery, Breathing Paint Fumes, Albany, CA 2007, Live Painting, Asian Heritage Event, Vancouver, BC 2007, Canvas Gallery, San Francisco, CA 2006, Arspace, Get Off the Phone show, Assistant Curator, San Francisco, ca 2006, 2332 MLK, Big Paper Faces, Oakland, CA 2006, Boontling Gallery, Over Hung 2, Oakland, CA 2005, Red Ink Studios, San Francisco, CA 2005, Oakland Museum, Private event, Oakland, CA 2005, Boontling Gallery, Sketchbook Show, Oakland, CA 2005, Studio Z, Random Acts of Art 2 - San Francisco, CA 2004, Art SF, San Francisco, CA 2003, 450 Haight, San Francisco, CA
san francisco, California, United States
Mary-Chris Hines - Freelance Content Writing & Budgeting
0
Kudos
5.0
2 Skills
Ask
Rate/Hr
Writing is my passion! I've been freelancing full-time for four years, with an extensive background in copyediting, editing and senior editor functions. I have written hundreds of articles for web publishers, web copy, newsletter articles, ebooks, sales letters and much more. Dependable, timely and detail-oriented, I will work with you so you are 100% satisfied with the finished product you desire.
Auburn, California, United States
Angelique bent - Freelance Manual Writing & Article Writing
0
Kudos
3.0
2 Skills
$9
Rate/Hr
Well Im am a 31 year old married with 2 children . I live in Kissimmee Florida .My hobbies that I enjoy doing is writing watching movies reading books. On my free time I like to write ebooks articles. What I like to write is Love novels, children books.
Kissimmee, Florida, United States
Basil - Freelance Art & Illustration
0
Kudos
4.0
2 Skills
Ask
Rate/Hr
I've been an illustrator for more than 15 years; I have 5 years of college and various freelance experience, Mostly book illustrations and tattoos. My skills are in the tradition pencil,ink, and water color. My digital skills are in Photoshop more than 7 years.
Tulsa, Oklahoma, United States