Friends (34)

Tina Modugno

Freelance Children's Book Illustrator & Digital Artist

Location:Boucherville, Quebec, Canada
2 Skills
Tina Modugno

Children’s Illustrator & Graphic Artist
Boucherville QC

Children's Illustrator and Graphic Artist with experience in the fields of book illustration, educational content, video games, television, film, marketing art, advertising and interface design.

Expert Software Knowledge: Adobe Photoshop / Adobe Illustrator / Adobe InDesign
Additional Software knowledge: Autodesk 3Ds Max / Go Animate / JIRA / Microsoft Expression Blend


Freelance Illustrator and Graphic Artist (2000 - 2012 )
Tina Modugno
Boucherville QC.

- Illustrations for educational content including printable worksheets and workbooks for children.
- Children’s book illustration for print and devices.
- Illustration and design for company logos, branding, marketing, social media, and advertising.
- Graphic design for web pages, and various devices.
- Illustration and design for large and small scale printables.

Autodesk - M&E Product Development Group (2010 - 2012)
Montreal, Canada
QA Analyst

Use of knowledge of end user processes to plan, develop, execute, and maintain test strategies with the objective of early detection of defects.
- Participated in the validation of software functionality, stability, usability, and performance.
- Participated in Beta testing and support programs.
- Collaborated in creation of concepts and visual designs for a functional User Interface.
- Worked with Agile development.

Xceed Software (2009 - 2010)
Boucherville, QC.
Graphic Artist

In collaboration with developers, created ergonomic visual designs for WPF and Silverlight platforms.
- Designed graphical elements for WPF and Silverlight platforms to ensure satisfying user experience.
- Designed concepts for Xceed data grids and Xceed themes resulting in dynamic visuals.
- Designed various eye catching posters, pamphlets, ads, and other business content for print.
- Designed captivating PowerPoint documents for presentation purposes.
- Designed visually appealing website mockups.
- Designed and prepared dynamic video clips for social media websites.

Ubisoft (2005 - 2008)
Montreal canada
Texture Artist

Collaborated with teams of artists and developers on various projects and platforms to create a high quality gaming experience.
Lead Texture Artist - Shaun White Skate
- Responsible for the creation and organization of all texture assets
- Assisted the art director in the creation of motivational visual concepts and presentation content.
Lead Texture Artist - TMNT
- Responsible for the creation and organization of all texture assets.
- Assisted the Technical Director with the creation and organization of the project database containing all project assets.
Texture / Shader Artist - Splinter Cell
- Responsible for the creation and organization of textures and shaders for multiplayer content.

DC Studios
Video Game Production

Lone Monkey Company
Film Production

Tube Images
Television Production


AEC, 2D / 3D Animation
Interdec College, 2000

DEC in Creative Arts
Dawson College, 1998