Brian Brotherston

Freelance 3D Animator & 3D Graphic Designer

1812
Location:Surrey, British Columbia, Canada
Profile:https://www.freelanced.com/brianbrotherston
1
Kudos
4.0
2 Skills
Ask
Rate/Hr
BRIAN BROTHERSTON BFA, BA
Res. (604) 594-6878
Cell (604) 813-4036
www.characterstreet.com
brian@characterstreet.com

PROFILE
Fifteen years of experience in animation with a Bachelor of Fine Arts Degree from Emily Carr University of Art and Design, Vancouver, BC. Demonstrated ability to thrive and succeed in fast paced, diverse, deadline driven environments. Consistently trained and promoted into positions of higher responsibility.

PROOF OF REQUIRED QUALIFICATIONS

Technical

• Demonstrated ability to establish character blocking, camera positioning and animate characters, props and cameras
• Role at EA Sports involved technical set-up of characters and props for downstream production departments
• Experience as Maya generalist while working as a self employed contractor
• Strong interpersonal communication skills with experience in teleconferencing technologies

Reel Qualifications

• Reel shows examples of work on a CG animated film or television production that exhibits a strong emphasis on visual storytelling through the use of staging, composition and editing
• Reel includes entire sequences, not just single clips

Additional Qualifications

• 15 years of 3D animation experience
• Demonstrated excellent written and verbal communication skills
• Very flexible and open to direction and willing and able to embrace change
• Experience in other CG fields, such as Previs, modeling rigging and lighting
• Bachelor's Degree in Fine Arts Classical Animation, Emily Carr University of Art and Design
CG ANIMATION EXPERIENCE

• Contracted to teach to teach 3D animation in Copenhagen
• Worked as a preferred vendor to Disney Interactive
• Skilled in various aspects of character animation
• Rigging characters: both human and non-human
• Rigging props
• Layout and Animation of Characters, Cameras, and some FX
• Animating lip-sync: modeling and creating targets for lip sync
• Experience modeling and texturing both organic and Inorganic characters and objects
• Background in fine arts: classical film animation, video, sculpture, printmaking, drawing, and painting
• Efficient with multiple software packages
• Created an auto rigging script as my first scripting tool...Learning Mel Script

PRODUCTION EXPERIENCE

TRUEMAX 3D COMPUTER GRAPHICS AND ANIMATION SCHOOL
TEACHER/SUPERVISOR: RIGGING AND ANIMATION (Contract)
• Copenhagen, Denmark
• 5 Week contract

REELFX CREATIVE STUDIOS
LAYOUT ARTIST/3D ANIMATOR (Contract)
• GI Joe ‘Valor vs. Venom’: Layout and Animation: CG Feature -Direct to DVD
• Action Man The Movie: Layout and Animation: CG Feature -Direct to DVD
• Halo 2 Cinematics: Animation

RAINMAKER ENTERTAINMENT (Contract)
SENIOR PRE-VIS AND LAYOUT ARTIST -Direct to DVD Title

DISNEY INTERACTIVE
3D ANIMATOR/3D GENERALIST (Contract)
• Modeling, Layout, and Animation production on Intro Movie, & Non-Interactive Sequences (NIS) for Learning CD-Roms: “Buzz LightYear of Star Command”, “Zoog Genius”

DISNEY TELEVISION
3D ANIMATOR/3D GENERALIST (Contract)
• Animation production for Web and Television Promotions for “Zoog Genius” product.

ELECTRONIC ARTS CANADA
LEAD GAME ANIMATOR/GAME ANIMATOR - EA Sports Active, EA Sports Active – More Workouts (Full-time, Salary)
GAME ANIMTOR - Fifa 2008 Wii &PSP, Playground Wii, Tennis Demo
LEAD NIS ANIMATOR - FIFA Street II
• Character rigging, weighting, and animation (Maya)
• Model, rig, and animate stand-in props
• Created scripts to automate rigging process
• Setup and maintain character animation template in Motionbuilder
• Animation of mini games and NIS sequences
• Lead team of animators providing tech support and mentorship
• Attend whiteboard sessions for prototyping games
• Work with SE’s to implement animation
• Maintain documentation and give estimates for work being done
• Test game animation in game and host review sessions
• Motion Capture Cleanup and implementation
• Prepare rig for MOCAP shoot
• Exporting and implementing animation files into the game
• Co-Directed Motion Capture Shoot

RADICAL ENTERTAINMENT
LEAD ANIMATOR/ANIMATOR: (Full-time, Salary)

INLIGHT ENTERTAINMENT
3D ANIMATOR/3D GENERALIST (Contract)

BLUESHIFT GAMES
3D ANIMATOR/3D GENERALIST (Contract)

SOFTWARE
Maya, Motionbuilder, XSI, PhotoShop, After Effects, Premiere, etc.

EDUCATION

Emily Carr College of Art and Design, Vancouver, BC, 1990-1994
Bachelor of Fine Arts Degree, Major in Classical Film Animation,

University of Alberta, Edmonton AB, 1986-1990
Bachelor of Arts Degree, Major in Art and Design

Richard William’s Animation Masterclass of 1995

Adobe After Effects, BCIT Course Completed April 2001

AWARDS

BC Student Film Festival 1994
3rd Place, Classical Film Animation
Skills (2) Rating
3D Animation
3D Graphic Design