EDUCATION: Worcester Polytechnic Institute, Worcester, MA
Bachelor of Science in Interactive Media and Game
Focus: 3D Art and Animation, Game Design, Level Design
GPA: 3.51, Expected Graduation: May 2011
PROJECTS: Cookie – Animated Short, Fall 2008
Worked in a two-person team to create an animated short film using Autodesk Maya. Storyboarded an original narrative, created 3D models and environments, rigged and animated characters.
Multiplicity – 3D Game, Spring 2009
Worked in a team of four to create a 3D game. Created artistic game
content using Autodesk Maya, with a focus on character modeling, animation, and level design.
Blinding Silence – 3D Game, Fall 2009 – Spring 2010
Winner - Outstanding IMGD MQP Award
Worked in a team of four to create a 3D game using the Terathon C4 game engine. Focused on 3D modeling in Autodesk Maya, sound recording and design, and level design.
SKILLS: Operating Systems: Windows Vista/XP/7, Mac OS
Software: Microsoft Word, Excel, Power Point, Adobe Photoshop, Adobe
Premiere, Adobe Dreamweaver, Autodesk Maya, ZBrush
EXPERIENCE: Teaching Assistant, Worcester Polytechnic Institute, Fall 2009
Course: Artistic Game Development I
Helped instruct students on the creation of art assets for use in a 3D game. Demonstrated the use of software including Adobe Photoshop, Autodesk Maya, and the Terathon C4 engine. Responsible for facilitating hands-on lectures by helping students in need of catching up.