Objective: My objective is to contribute my skills and talents in a creative work environment and to advance my knowledge and skills by working with a strong team.
12/2009 – 5/2010 Modeler and Level Designer – Phase 13 Project
Responsibilities: Designing environments and Modeling, UVing, and Texturing
9/2008 – 6/2009 Modeler – B-24 Project
Responsibilities: Modeling, UVing, and Texturing of a V1 rocket and rocket site for a simulator for the Mighty Eighth Museum in Savannah, Ga.
3/2009 – 9/2009 Modeler and Level Designer – Half - Life 2 Mod “Enigma”
Responsibilities: Modeling, UVing, and Texturing.
9/2008 – 11/2008 Modeler – Haven’s Fall Project
The responsibilities consisted of Modeling, UVing, and Texturing.
Software: Maya, Unreal Engine 3, Adobe Photoshop, and Illustrator.
Also Acquainted With: 3D Studio Max, Pixologic Z-Brush, Adobe Flash CS3, and Dreamweaver
2009 B.F.A. Savannah College of Art & Design
Interactive Design and Game Development
2005 B.F.A. University of Louisiana at Lafayette
Visual Arts with a concentration in Computer Animation
6/2009 – Present Production Manager / Lead Painter – Composite Effects, Baton Rouge, La.
3/2010 – 5/2010 Q/A Tester – Pro Unlimited, Baton Rouge, La.
3/2010 – 5/2010 Adjunct Instructor ,Animation (IT309) – ITT, Baton Rouge, La.
6/2006 – 7/2007 Sales Associate and Inventory Control Associate – Academy Sports and Outdoors, Baton Rouge, La.
3/2006 – 6/2006 Sales Associate Hardware Department – Lowes, Houma, La.
6/2005 – 2/2006 Sales Associate Media Department – Best Buy, Houma, La.
11/1999 – 5/2005 Sales Associate and Third Key – EB Games, Baton Rouge, La. / Lafayette, La.
6/1998 – 8/1998 Summer Aid – T. Baker Smith, Houma, La.
References available upon request.