OBJECTIVE To obtain a fulltime or part time 3D/2D artist position
EDUCATION Rochester Institute of Technology, Rochester NY
Master of Fine Art, May 2011
Concentration: 3D & 2D character design, 3D modeling
Ming Chuan University, Taiwan Taoyuan
Bachelor of Art May 2005
Thesis: Old myth, new face is series 3D characters design base on traditional Chinese myth tails. It covered all modeling, texturing, and rigging. The concept is to design characters to fit for modern media, while keep the mythological means of the gods intact.
2D software: Adobe photoshop , Adobe illustrator
3D software: MAYA , MUDBOX , ZBRUSH
Common: Sketch, Manga drawing
Computer: PC & Mac
Language: English, Mandarin
WINKING ENTERTAINMENT LTD. Taiwan, Taipei 3D modeler
04/2006 – 04/2007
I worked in a project which WINKING ENTERTAINMENT LTD cooperated with SNOY call “Sakula War Online”. I most dealing with low-poly models, also supported the level and character design using the company-build game editor and photoshop, and for we worked on MAYA amd 3d Max both, I have experience on earlier 3d Max version, too.
Rochester Institute of Technology. Rochester NY Teacher Assistant in 3D Modeling
03/2009 – 06/2009
In my teacher assistant’s work, I help answer questions from students which are not yet familiar with MAYA modeling method, to help them fix common problems such as overlapping polygons or check normal. In the end of the class, I demonstrated my personal method of building basic human face and body model within one huor.