the link to my resume is:
OBJECTIVE: To secure a position in the CG world as an Environment Artist and Hard Surface Artist. Also to strive to become a better artist.
Full Sail University Bachelor of Science- Computer Animation '09
Software Graphic Production
Maya Photoshop Texturing
3ds Max Illustrator Hard Surface/ Environment
Shake After Effects Lighting
Create realistic and stylized environments and vehicles.
Create high Resolution and low Resolution texture for games and film.
Create basic and advance lighting setup
Environment Modeler for the short film created for class.
Advance Game Technique
Team Leader for class project to build a fully functional game level using the UT3 engine