Matthew Caulkins

Freelance 3D Animator & Digital Artist

Location:Portsmouth, New Hampshire, United States
2 Skills
Objective Full-time Interactive Media position

Education Worcester Polytechnic Institute Worcester, MA
Bachelors of Science in Interactive Media & Game Design 08/2004-05/2008

Experience The Atom Group– Web Developer/Designer, Portsmouth, NH 09/2010-present
• Develop web front end and design. Using JavaScript, JQuery, CSS, PHP, CSS, HTML, C# and .Net technologies to help create stunning websites for high-end clients like Martignetti’s, Seaport Hotel Boston, OceanSpray and ESPN.
•Experienced manipulating templates for WYSIWYG web editors such as Wordpress, Umbraco and Kinteko.
•Created custom Flash banners for Monster.

Kaupang Studios– Artist, Cambridge, MA 01/2010-07/2010
• Developed 2D and 3D art assets for iPhone block puzzle game Steam Blocks and social media game Pizza Universe.
• Used Adobe Photoshop CS4 and 3D Studio Max to create puzzle pieces, planets and other assets.
• Used Unity Game Engine, added game pieces and backgrounds to the game world and defined physics of movement.

Academic Projects Major Qualifying Project 09/2007-03/2008
• Developed a 3D simulation of a mid-air cargo drop using C4, a C++ based MVC game engine, for the United States Air Force completely individually.
• Entirely in C++ wrote all the models, views and controllers that would read input from tested NASA Fortran code which it would use to determine the position, pitch, yaw and roll of a payload to be displayed in 3-dimensional space.

Skills • 2D art applications: Photoshop, Illustrator, Flash, AfterEffects
• 3D art applications: 3D Studio Max, Blender, Maya, Mudbox, Lightwave 3D, ZBrush
• Game Engines: Blender Game Engine, Unreal Engine, C4 Game Engine
• Programming Languages: C++, C#, JavaScript, HTML, CSS, ASP.NET, Kentico CMS
• Knowledge in internet application development and programming: Ruby, Rails, PHP, SQL
Skills (2) Rating
3D Animation
Digital Art