Summary of Qualifications
Media artist with feature film experience in digital compositing and stereoscopic 3D. A strong balance of creative, artistic, and technical ability. Functional knowledge of various multi-media computer programs and the ability to learn new software quickly. Foundational skills in, color theory, design, animation, sound design, and nonlinear editing. Aesthetic knowledge of cinematography and the understanding of storytelling, structure and plot devices. Comfortable working with PC and Macintosh operating systems. Adaptable team player with a positive can do attitude. Proven ability to work under tight production schedules.
Final Cut Pro
The Art Institute of California-San Diego- December 2010
Bachelor of Science, Media Arts and Animation
Compositor January 2011 – July 2011
Legend 3D | San Diego, CA
Transformers 3: Dark of the Moon, Green Lantern | Legend 3D
Junior Compositor February-April 2011
Created highly detailed alpha mattes for characters and objects through various methods including rotoscoping and keying.
Removed characters and objects from footage and matched color and grain to create clean plates
The Smurfs | Legend 3D Compositor April-June 2011
Removed stretching, artifacts, and depth breaks caused by the 3D conversion process to create seamless 3D stereoscopic image sequences.
Re-composite visual effects elements post conversion.
Aegis Display Technician April 2001-April 2007
United States Navy | San Diego, CA
Operated, maintained, and repaired various computer-based video signal display consoles and peripherals.
Performed advanced schematic reading tailored to specific defense systems and/or equipment and trouble shooting down to component level.
Managed the air weapons system; liable for coordinating and sustaining air defense and combat capabilities.