Joe Gomes

Freelance 3D Graphic Designer & Artist

2086
Location:Los Angeles, California, United States
Profile:https://www.freelanced.com/joegomes
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2 Skills
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Joseph Gomes www.joegomes3d.com
Phone: (310) 838-6310• Mobile: (209) 617-0897 • Email: jcgthree@yahoo.com

EDUCATION

The Art Institute of Los Angeles, Santa Monica, CA
Bachelor of Science, Game Art & Design

SKILLS

Autodesk 3d Studio Max Unreal Tournament 3 Editor
Autodesk Maya Crytek Engine Editor
zBrush CrazyBump
Adobe Photoshop and Illustrator xNormal
Microsoft Word, Excel, PowerPoint, Outlook Adobe/Macromedia Flash
Microsoft Publisher Nintendoware Developement Kit

GAME DESIGN EXPERIENCE

3D Environment Artist
Wayforward Technologies, Valencia, CA May 2011 - Present
• Collaborate with the Design Department to achieve the best possible combination of visual presence and game play
• Responsible for meeting project deadlines as required by production management
• Optimization of existing game levels and all around polish
• Responsible for modeling and texturing in-game assets from reference and concept art
• Wii & 3DS Title - Centipede : Infestation

Lead 3D Artist
Lead Prop/Environment Artist
Neverdie Studios, Los Angeles, CA June 2009 - May 2011
• Oversee a team of artists; responsible for monitoring the progress of each team member and provide guidance and performance feedback
• Collaborate with the Design Department to achieve the best possible combination of visual presence and game play
• Responsible for meeting project deadlines as required by production management
• Worked closely with creative team to conceptualize new items for optimal game experience
• Responsible for modeling and texturing in-game assets from reference and concept art
• Help to create various pipelines and measures for game art production
• Import assets and textures into game engine
• Selected by production management to interact with international developers; organize assets/items and submit after approval from creative team for implementation into game
• Responsible for items/weapon mechanics including rigging, placement, and player interaction
• Titles - "Rocktropia" and "Next Island" as seen in Entropia Universe

3D Environment Artist
Game Wizards, The Art Institute of Los Angeles October 2006 - December 2009
Titles – “Exodus”
– “Legion”
– “Dead Man’s Tale”

Quality Assurance
Activision, Santa Monica, CA August 2005 - August 2006
• Document testing measures and writing/editing test cases
• Recognize and detail bugs utilizing company database
• Verify bug solutions and examine active issues
• Responsible for the overall quality of products
• Correspond and organize activities with team members and other departments
Skills (2) Rating
3D Graphic Design
Art