Peter Chernoff

Freelance 3D Animator & Programmer

380
Location:Montreal, Quebec, Canada
Website: https://vimeo.com/user1668320/peterchernoffdemoreel2018
Profile:https://www.freelanced.com/peterchernoff
1
Kudos
3.5
2 Skills
$20
Rate/Hr
Peter Chernoff

Montreal, QC
Cell.: 514-566-5316
peter.chernoff@gmail.com
https://github.com/PeterChernoff/MayaPythonProjects
https://vimeo.com/user1668320/peterchernoffdemoreel2018
Languages: English, French

HIGHLIGHTS OF QUALIFICATIONS

• Multifaceted, with knowledge of multiple programming languages and software tools
• Knowledge of the principles of animation
• Capable of learning new technologies quickly
• Dedicated, analytical, organized, attentive, and creative
• Capable of working autonomously and with teams
• Good communication skills stemming from working with multiple teams

COMPUTER SKILLS

3D graphics tools: Maya, 3D Studio Max, MEL, MAXScript
Programming Languages: Python, C++, C#, SQL, XML, ActionScript
Game engines: Unity, Havok Vision Engine
Adobe suite: Flash, Photoshop, Illustrator
IDEs: MS Visual Studio, Eclipse, Cloud9, PyCharm, Android Studio
Version control software: SVN, Git
Operating systems: Windows, Unix
Other Applications: MS Office (Word, Excel, PowerPoint)

PROFESSIONAL EXPERIENCE

NORTH SIDE INC, Montreal (Contract) 2017
Technical Artist/Programmer
• Wrote macros/scripts to automate procedures
• Created scenes for use in game
• Organized assets for use by developers
PERSONAL PROJECTS, Montreal 2015 – 2018
Independent Software Developer
• Designed scripts to create Maya rigs using Python
• Designed script to automate creation of Set Driven Keys for Blendshape Targets in Maya
• Designed Maya expressions and utility nodes
• Used Python for data visualization
• Used Matplotlib, Pandas, Numpy, PyQT
• Integrated CSV and SQL data files with GIS
• Maintained Version Control using Git and GitHub
• Tracked bike accidents around Montreal over time
• Graphed world health data

LEARNING BIRD, Montreal 2015
Software Developer
• Built, updated and fixed QA tests using Java and Selenium
• Modelled user behaviour with automated testing
• Cleaned out and replaced outdated content on website
• Participated in development of initial product
PROFESSIONAL EXPERIENCE (Continued)

NORTH SIDE INC, Montreal 2010 – 2014
Technical Artist/3D Generalist
• Skinned, rigged characters for use in game
• Created animations for characters
• Designed and programmed prototype modules for use in game
• Performed tests to ensure models worked properly
• Prepared artwork from 3DS Max for use in engine
• Applied graphic design software for texturing assets
• Maintained version control with SVN and Git
• Managed communication between Art team and Programming team

Accomplishments

Created hidden object style minigame
Created tool that could export properties to XML file
Reverse-engineered old menu and map
Fixed bug involving map being off angle

ASSORTED PROJECTS, Montreal 2008 – 2009
Internships
• Integrated CGI animation with video recording
• Created CGI elements (3D Modelling, Rigging and Skinning)
• Handled Camera Tracking in live footage
• Produced and overlaid CGI elements on video
• Worked on a wide variety of projects (Web series opening
• sequence, web design, promotional clips, short film)

EDUCATION

3D TRAINING INSTITUTE, Online 2017
Maya Intermediate Program

HERZING COLLEGE, Montreal 2008
AEC 3D Animation- Video Games

CONCORDIA UNIVERSITY, Montreal 2006
Bachelor's Degree Computer Science

HOBBIES AND INTERESTS

• Learning software tools, such as Maya, Unity, Android Studio
• Learning programming languages, such as Python, Ruby, C#
• Game design, drawing, biking, skiing, swimming

References available upon request
Skills (2) Rating
3D Animation
Programming