A Determined Artist who has a variety of skills in several programs that focuses art for video games combine with skills of teamwork and problem solving to help contribute with the project that is hand. Experienced in successfully creating artwork that satisfies the team and producers. Highly motivated to create art work to fully express the project being made.
Art: Drawing, Painting
Graphic Application: Adobe CS6 Suite, Painter.
3D Application: 3DS Max, maya, z brush
Productivity: MS Office Suite
Game Engines: Unreal Development Kit
RCC Institute of Technology:
Merms 3d game
-Creating creature concepts
- Texturing for ships
- Creating UI concept in Photoshop
Blockquake 2d Game
-Using Photoshop to create background art for the game
-Using Photoshop and flash to create title screens for the game.
2012-2014: Diploma in video game design and 3d animation
2010-2012: Diploma in visual and digital arts
Video games, music, art, graphic novels, cartoons.