3D Generalist with experience in Maya I can Model, UV, Texture, Rig, Animate & Render characters, creatures or environments for films or Game engines such as Unity & Unreal.
I can produce physical sculpture models out of a range of Clays, Plasticines & Sculpy.
I can also do digital illustration work as well as traditional and photo manipulation and clear cutting images.
Previously been working at an indie game studio.