Emma Stewart

Freelance 3D Animator & Animator

1987
Location:Johannesburg, Gauteng, South Africa
Profile:https://www.freelanced.com/emmastewart
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Emma Stewart
3D artist and Animator

Information:
Date of birth: 21/05/1990
Place of Birth: Johannesburg, South Africa
Gender: Female

Contact Information:
Email: emfrog@gmail.com
Skype: emma_stewart21
Phone: +27 82 567 7368

Technical Skills:
XSI Softimage
ZBrush
Mudbox (Painting)
Photoshop
After Effects (Compositing)

Education and Training:
1 year of self-teaching (using online tutorials)
3 month internship at Anamazing Workshop – the remaining 9 months of which I completed
at Luma Animation Studio.

Summary:
I am a self-taught 3D artist, currently working at Luma Animation Studio. I have 3 years experience in animation and modeling, and 2 years experience in texturing, lighting, and compositing. I started out by teaching myself the basics and when I finished school, I was invited to join the APTI (Animation Production Training Initiative) internship program at Anamazing Workshop. I moved on to Luma where I completed my internship.
I have worked on projects for both Luma Arcade (game development) and Luma Animation (TV and commercials).
I am a fast learner and a very hard worker. I am extremely passionate about animation and I have immense talent and great potential. I believe that anything is possible, no matter what the circumstanses.

Professional Experience:

Luma Arcade
March 2010 – July 2010 (Intern)

Flipt (game trailer)
Animation, modeling, texturing, lighting, and compositing
Tools used: XSI Softimage, Photoshop, and AfterEffects

Chinatown (first-person shooter game)
Animation, modeling and texturing
Tools used: XSI Softimage, Photoshop, ZBrush, and Torque 3D game engine

The Harvest (RPG game for Windows Mobile 7 and Xbox)
Animation, modeling, and texturing
Tools used: XSI Softimage, Photoshop, and Mudbox

Luma Animation
July 2010 – December 2010 (Employee)

Bun&Bunee (short)
50+ episodes of 60 seconds each
Animation, modeling, texturing, and lighting
Tools used: XSI Softimage, Photoshop and After Effects

Standard Bank Blue Bean (TV commercial)
Animation, modeling , and texturing
Tools used: XSI Softimage, Photoshop, and After Effects

Twinsaver (TV commercial)
Modeling, texturing, and lighting
Tools used: XSI Softimage, Photoshop, and After Effects

Entertainment Insight: Spotlight (Intro to Behind The Scenes filler for TV)
Creative Director
Animation, modeling, texturing, and lighting
Tools used: XSI Softimage, and After Effects

Luma Arcade
March 2011 – Present (Employee)

Core: Island and Core: Pura (game for Android and mobile devices)
Animation, modeling, texturing, and lighting
Tools used: XSI Softimage, Photoshop, and Mudbox

Blade Slinger (combat game for PC and console)
Animation
Tools used: XSI Softimage
Skills (2) Rating
3D Animation
Animation