Larry Flores

Freelance Animator & 3D Animator

Location:Newhall, California, United States
2 Skills
Larry R. Flores Artist
28122 Guilford Lane
Saugus CA, 91350

Website, go to “Drop Box”. Com, to view Portfolio & Illustrations at this link,!/home/Public and Vimeo for Animation reels and Tests 2D and 3D at this link,
Most Recent: DREAMWORKS Animation Animating Assistant on the “Shadows” project. Utilizing Digital Software on a Centique Monitor to Animate & clean up 2D Animation.
20 Years in the Field of Animation.
September 2005 Toonacious Studios Cleanup Artist on an Animated Commercial for Disney/Hasbro
February 2004 – January 2005 Store Artist for Trader Joe’s Valencia. Responsible for all store art including illustrated displays for products, Signs and Murals.
Film Roman Animation - worked as a Character Animator.
Assigned to the "Free for All" pilot project, for the Showtime Channel.
Dec 1994-March 2003 Disney Feature Animation.
I earned Film credits on the following films.
1. Pocahontas (Inbetweener, Clean-up)
2. Fantasia 2000 (Breakdown, Clean-up)
3. Hunchback of Notre' Dam (Breakdown, Clean-up)
4. Hercules (Breakdown, Clean-up)
5. Mulan (Assistant Animator, Clean-up)
6. Tarzan (double credits, Clean-up and rough animation)
7. Emperor’s New Groove (Rough Inbetweener)
8. Atlantis (Rough Inbetweener)
9. Treasure Planet (Rough Inbetweener)
10. Sweating Bullets “Home on the Range” (Rough Inbetweener and Assist
Animator, Clean-up)
11. One By One (three minute short) Rough Animation.
12. The Little Match Girl (three minute short) Rough Animation.

In addition to my drafting skills in animation, story sketch and layout, my responsibilities included organizing, distribution and tracking of animated scenes. Digitizing animation drawings, adjusting timing, importing sound and saving to our central computer for final Directors approval.

I started as an In-betweener in Clean-up Animation on
Pocahontas and gradually earned successive promotions in Clean-up
Animation to the level of Assistant Animator prior to promotion
into Rough Animation.

Aug 1993 to Sep 1994
Sega Interactive- employed as an Animator utilizing traditional paper methods combined with digital technology to produce
animation for the video game industry. Games included, Eternal Champions,
Sonic the Hedgehog, and Bonkers for Disney.

I started my career in animation, working for Hanna Barbara on the feature film, “Once Upon a Forest”. I worked on Feature films, daytime television, commercials and digital animation for the video games industries. I have worked as an artist in various capacities from clean-up animation, to storyboard revisionist and rough animation artist.

Gnomon School of Visual Effects (Maya 7.0 Animation)
Art Center School of Design (Fine Art)
California Art Institute, Calabasas (Traditional Animation)
Cartoonist Union Local 839 (Traditional Animation)
Antelope Valley College (Engineering/Computer Science)
L.A. Valley Jr. College (General Education)
Trader Joe’s Valencia – Original Acrylic and chalk pastel murals and boards on permanent display
Oil paintings on permanent display
Camino Real Savings and Loan. San Fernando Branch,
Bank of the Rio Grande, Las Cruces NM.
Invited Chalk Artist, reproducing Renaissance Art on a large
scale for the Santa Clarita “Bella Villa” and the Santa Barbara “I Madonnari Festival”

References available upon request. Copies of performance reviews can be made
available for the many years of production work for Disney.
Skills (2) Rating
3D Animation