Objective
Seeking opportunity to join an active production environment in the character
design, animation, and rigging. Willing to work
overtime if necessary.
Education
Attending on the School of Visual Arts, NYC, New York
Graduation year 2012
Qualifications
Proficient with illustrator, Photoshop, Maya, MudBox, Roadkill
( animator, modeler, rigging) and After effects.
Microsoft Word, Excel, and Final Cut.
Character Design
Ability to start a design from sketch.
Story board, character, and animatic artist.
Able to create polish character concept art.
Character Rigger
Understanding of uv mapping.
Ability to created animator friendly rigs, collaborate animators to design motion controls.
Develop and maintain character motion and deformation systems.
Work with Modeling to create a model that meets technical needs.
Skilled for constructing 3D character rigs and animation interfaces, and establishing
behaviors which range from broad squash and stretch to realistic physical simulations.
Animator
Ability to animate Characters, cycles and ‘fake Dynamics’ in fast pace.
Personal experience
Worked for seniors on their thesis in animation.
Experience with issues related to public, Intern/ graphic department.
Able to establish good relationships with customers, clerk, costumer service,
and files organizer, company Servixpress.