Friends (7)

Gene Pabalan

Freelance Comic Artist, Mural Painter, & More

Location:San Diego, California, United States
Phone: 619 313 3210
4 Skills
Phone: (619) 313.3210

Skilled concept artist with traditional and digital art background, providing strong visual imagery aimed to inspire strong visualization toward the development of video games. An experienced graphic designer with a keen understanding of vector art, and sensibility in working with team members and clients in all phases of design development.

Traditional art PhotoShop
Anatomy drawing Illustrator
Architecture and perspective drawing Flash
Matte painting and composition Z Brush
Creative visual problem solver 3D Max
Color and fashion implementation CrazyBump
Production and technical drawing Maya
Collaboration After Effects
User Interface design Sony Vegas
Texture and mapping skills

The Art Institute of California –San Diego
Bachelors of Science in Game Art and Design JUNE 2010

Machine Union
November 2010
Project: Poppit - Pogo Games, Paradise Cove - Pocket Gems
Production Artist
• Develop concepts for levels, assets, structures and characters.
• Provide inspirational visual images for game exploration.
• Provide production art assets and environment
• Created visual solution for assets with technical impossibility properties.
• Communicated and collaborated constantly with Programmers and Art Director throughout the development of the level.
• Constantly provided quick iteration to further justify the assets, structure, level and character in relation to the overall theme and game play.

Sony Online Entertainment Mentorship Program
Prototype Title: Cogshire
Lead Concept Artist
• Developed concepts for levels, assets, structures and characters.
• Provided inspirational visual images for exploration and to a finished art for
presentation of game level.
• Created studies and final designs for color, lighting and mood direction of the game level.
• Provided production art for the creation of 3D models within levels, structures, assets and characters.
• Communicated and collaborated constantly with modelers and UnReal/Level designer throughout the development of the level.
• Constantly provided quick iteration to further justify the assets, structure, level and character in relation to the overall theme and game play.


Second Place
Heavy Metal : The Four Horsemen of Apocalypse – Famine Art Contest
January 14, 2012

The Canvas Wine Artist Series Contest
On going

Features Artist
Platt Presents Marvel Super Heroes: A Creative Tribute - Platt College
November 16, 2012
Alexander Salazar Fine Art
640 Broadway, San Diego, 92101

Matte painting Tutorial Presentation for The
October 2008

Juried Student Art Exhibition
September 15 – October 15 2008
Featured Artist


Convention Services Supervisor Sept. 2007 -Nov
Hyatt Regency La Jolla 2010

* Supervises and coordinates activities of workers
* Plans, prepares, and devises work schedules, according to workloads.
* Issues instructions and assigns duties to workers.
* Trains and instructs employees.
* Communicates with other departments and management to resolve problems and expedite work.
* Resolves complaints and answers questions of customers regarding services and procedures.

Lead Production Artist/Prepress Jan. 2005-Sept.
Business Card Trading - San Marcos 2007

* Designing Business cards, letterheads, envelopes, NCR, Invitations, & flyers.
* Color Separations, Proof Reading, Operating and Making Plates, Making stamps

Freelance Graphic Designer Jan. 2004-Dec. SunLife Medical Center - National City 2004

* Producing graphic design flyers, print advertising, Letter Heads and NCR
* Coordinate all pre- press work.

Senior Graphic Designer Oct. 2002- Nov. Creative License – Philippines 2003

* Created design for brochures, flyers, banners, print advertising, packaging, catalogue and direct mailers
* Designed interactive marketing material, Image Manipulation and Photo Restoration in Photoshop
* Color Separation, Finalizing Artwork, Coordinate with pre- press artist, Color Proofing