Main focused on Lighting/Compositing (4 years) and Texturing (5 years) with long production experience and a strong 3D Generalist formation.
Team supervision experience with ability to ensure production deadlines (2 years).
Deep knowledge of photorealistic aspects of images, light and materials behaviours.
-Advanced knowledge of Maya, Mental Ray, Vray, Mayaman, Mudbox, Photoshop, Zbrush.
-Full CG and cartoon compositing experience in Nuke.
-Good knowledge of 3Delight, 3DstudioMax and After Effects.