About Me:
Education:
• Full Sail University Winter Park
Bachelors of Science: Game Art Jun2010-May2012
Software:
| Maya | Z-Brush | Photoshop | UDK | Marmoset | Crazy Bump |
Skills:
• Two years experience in industry-standard 3D programs such as Maya and Z-Brush
• Modeling both high and low polygon vehicle and environment models
• Knowledgeable in Unreal and Marmoset Toolbag
• Preparing model UV’s for texturing
• Texture creation, both hand painted and photo real, in Adobe Photoshop
• Familiar with Transfer maps and programs such as Crazy Bump and X-Normals
• Experience working in a professional office environment with long hours, deadlines, and presentations
Experience:
National Flight Academy Nov2011-Mar2012
Artist Intern
• Worked with a team of more than twenty people
...