About Me:
I have recently graduated from Bournemouth University with a (2:1) degree in Computer Animation Arts. The position I am seeking is modelling and texturing artist. I have a versatile artistic style with a passion for character and environment design and storyboarding. I intend to work in the games industry as I feel it is now at its most exciting stage in the history of games and the only limit is our imagination. I have a considerable knowledge of modelling in Maya, texturing in Photoshop and sculpting in zBrush. One of my great interests is the human anatomy and I have excellent life drawing skills. My influences cover the whole spectrum of art, from Caravaggio and Hopper to Frazetta and Moebius.
Games have always been a big part of my life, since the Commodore 64, right up to the PS3
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